Play game
CA$HOUT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #2 | 4.111 | 4.111 |
OVERALL | #5 | 4.000 | 4.000 |
THEME | #9 | 3.852 | 3.852 |
PRESENTATION | #33 | 3.778 | 3.778 |
JUICE | #43 | 3.444 | 3.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I used some SFX from my other games, and I've used a part of the procedural generation code I made for another game.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool roguelike game! The gameplay is a little repetitive, but I guess that's just the genre. Also the art and music are great.
Even on the medium difficulty it feels as if you are dropped into the action quite quickly. Perhaps introducing new enemies more slowly would help with people who are new to the game.
I intended for the easy difficulty to be the starting point for people who are new to the game. Perhaps I could've labeled it as "beginner."
Fun game, but the Sniper rifle either shoots in one direction or doesn't shoot at all
I'm aware of that bug, and it's purely a visual one. The line drawer doesn't function properly on HTML, which I'm still trying to figure out...
Super fun and very addictive experience. Animations, UI, sounds, music, everything has a consistent and well-crafted feel.
Great game! 10/10
DAMN I Like it! The music is nice and the artwork is nice too!
Great submission. Very clean gameplay and design. I played on 'Normal' and the heart drops felt quite balanced to the damage I was taking. I did look forward to finding those vending machines and trying out some new guns. The magazine on the machine gun was pretty small but I found reloading all weapons in inventory after clearing a room let me unload all three in series for more fun! On Normal, I was never tight on cash of felt that missing/hitting wall and losing coin was much of a penalty.
Such an amazing game, best one I played so far. Everything is cool!
Tthis game is so fun. Great work.
But I had to die because in a room, I shoot a the red enemy outside the room with the weapon shooting 3 bullets. So I was no more able to kill him, and I need to die in his red ball.
That's a strange bug, sorry about that. I'll figure out a fix after the jam ends!
Realy fun nice one !
It feels good to play and it reminds me Enter the Gungueon, gg
I realy enjoyed it! I played it in normal mode and it gave me a perfect feeling!! Great job done in only 9 days!
Great game, everything feels super tight and polished. Moving and shooting feels really good, and the dash is really fluid. I also love the way you incorporated the theme. This is a lot of work for the jam period, very impressive.
Really fun game, the controls feels great!!
Really cool game !
Definetly some enter the gungeon vibes !
The crontrols are tight & the dodge roll feels great
You also made a really impressive variety of guns & upgrades for a jam gam. (The ray gun is hands down my favorite one)
Tiny feedback : I never felt like I was at any risk to run out of ammo/money (played in normal mode)
Maybe a tiny bit of balancing around that would increase the risk/reward aspect of aiming properly ?
All in all really impressive entry. Great job !
Liked it a lot, felt like enter the gungeon
Awesome game! I love these style of games so was instantly enjoying it!
Enter The Gungeon vibes
So much fun! I would love to play a full game of this. Loved the graphics and the music. Not a fan of the jerky screen-shake when moving - made me feel a little nauseous after a while. Well done!
Money = bullets is genius. Excellent innovation on the genre.
Nice! The game feels good, and the money idea works well. You made a crazy amount of content for a game jam. Well done!