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A jam submission

Mr. Slime Round1 GDKOView game page

Submitted by GhostBitStudios (@GhostBitStudios) — 8 days, 17 hours before the deadline
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Mr. Slime Round1 GDKO's itch.io page

Results

CriteriaRankScore*Raw Score
How unique was the ability#243.8483.848
Overall Score#283.5453.545
Originality of the Character#373.2423.242

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I think this was very creative and I like the art!

If you are going to add more slimes later, like SPEED mentioned below maybe you can use the mouse to click which slime you want to summon from a menu, or maybe hold shift and a menu comes up where you can use wasd or the arrows to select the slime to summon. But with 4 slimes I think the way it is now is good!

I had a lot of fun playing with the slimes!

Developer

yeah I was just thinking of leaving it be, for the number of slimes

Submitted(+1)

Love this! Great job on character and ability

Developer

thanks! Lots of effort when into it, thanks

Submitted(+1)

Love the ability (always love games that have you summon helpers) Had fun with the examples you gave!

Developer

thanks, glad my game was good, yeah I too love summoning as well

Submitted(+1)

Cool Concept, Clonning with multiple abilities. It can turn into very fun, interesting game. I'll wait for your take on this idea if you are going to. One suggestion is that you can put selection of slime types through only button like maybe in UI, and not separate keys to remember. Overall Good work, I like the art too. All The Best

Developer

selection of slimes through 1 button? Like display the slimes in UI and move and select them through a button,right?

Submitted(+1)

Yes exactly.

Developer

It's a great idea! But we will have to see!

Submitted(+1)

I think this game is totally awesome and I see it going far. There are a few minor things that I noticed that if changed could make it better in my opinion. The slimes can go inside the walls if placed near to them and the slimes can go inside each other too. I feel like the limit of 5 slimes should apply to the fire ones too and I also think the fire ones would be better if they face the same direction as the player when placing them down. Hope this is constructive criticism and I don't come across as being negative because I really do like what you have created and understand that we are only in round 1 which is about character only who's great by the way. 

Developer (1 edit) (+1)

the only issue I struggled to make work was the fire slime facing the player. I'll take another crack at it once the first round is done

 Everything else should be fixable. Thanks for the great feedback 


**update I fixed the fire slime! ** he follows the directions of the player

Submitted(+1)

That's awesome that you found a way to fix the fire slime direction!

Submitted(+1)

Finally I got to play your game!
First of all, loved the consistency in your art in this game! 

The expressions were great, and the design of the slimes made everything intuitive. Lots of game design points! 

Additionally, your choice to have a limit and how the fire slime was affected by gravity while the rest were not. Great work!

Developer(+1)

thank you so much! There alot I have planned for these slimes! And good eye on spotting the fire slime with gravity and the others are not! It plays for future plans

(+1)

That poor bouncy slime's face when you bounce on it looks like agony. Brilliant idea, well executed, lot of room for expansion. Good stuff.

Developer

Thanks Zane! Seems Bouncy Slime was the most popular one

Submitted(+1)

cool! (btw the bouncy slime animation is so satisfying)

Developer

he is my favorite too lol

Submitted(+1)

Yo! I made my own game within your game. It was "the floor is lava" I rocked it with the bouncy slimes. I streamed my playthrough if you want to watch it.

This was a fun entry and I had a good time with the single room to experiment with the character's abilities.

I kept having to refer to the instructions for which button spawned which slime, and I think the slimes you generate should be impacted by collisions and gravity the same as the player, but those are small critiques. Overall, this was a really fun entry. Great work.

Developer

hahaha now that's amazing! I'll check it out when I'm available, I'll see about the slime collision, and yes when I get a chance I'll add UI to display the slimes

Submitted(+1)

I think it would be cool but the controls didn't work for some reason.

Developer (1 edit)

did you click on the screen. I've encountered that several times with other games I've played on this jam, the solution is to click on the screen and it would work, or refresh 

Submitted(+1)

Yes, I did multiple times but it didn't work.

Developer

oh damn idk what to say...everyone else was able to play it Including me with 2 different computers...umm maybe change the browser your using...thats all I could think of... I use Chrome 

Submitted(+1)

Very cool! I could see you getting these slimes like a pokemon metroidvania like thing, and each slime you carried had a different ability. At first I thought the stone slime and bounce slime were a bit reduntant, but I could see how with some good level design you can make them function differently. Nice job! 

Developer

yeah i have a few level design ideas for using both, oops said too much lol. thanks for playing Pokemon metroidvania...man now i like the sound of that!

Submitted

Very cute and love the different slimes :D

Submitted(+1)

Full marks for a slime game!!! haha

Fun concept and looks like you could have a big of puzzling elements. Looking forward to maybe a few more types of slime, and some challenges to solve in the future.

Developer

oh yeah thats my plan for the future 

Submitted(+1)

Cute pixel art and solid ability!
I think this scales well into level design and has a lot of room for new slimes.

Developer

I agree! Tons of potential and yes! More slime for different abilities! Thanks for playing I'll check your out in a bit

Submitted(+1)

I see some puzzle potential here! Love the slimes, love the mechanic.

Submitted(+1)

It is a good base, and you can create any kind of new abilities to it. The art style is super cute

Jam Host(+2)

Nice start. All kinds of directions to go with this. Good luck with the next round!

Developer(+2)

Thanks! That's why I went with this idea, cause idk what the next rounds will be on, so I figured I make an ability that is very flexible 😏