Play game
Mr. Slime Round1 GDKO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How unique was the ability | #24 | 3.848 | 3.848 |
Overall Score | #28 | 3.545 | 3.545 |
Originality of the Character | #37 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I think this was very creative and I like the art!
If you are going to add more slimes later, like SPEED mentioned below maybe you can use the mouse to click which slime you want to summon from a menu, or maybe hold shift and a menu comes up where you can use wasd or the arrows to select the slime to summon. But with 4 slimes I think the way it is now is good!
I had a lot of fun playing with the slimes!
yeah I was just thinking of leaving it be, for the number of slimes
Love this! Great job on character and ability
thanks! Lots of effort when into it, thanks
Love the ability (always love games that have you summon helpers) Had fun with the examples you gave!
thanks, glad my game was good, yeah I too love summoning as well
Cool Concept, Clonning with multiple abilities. It can turn into very fun, interesting game. I'll wait for your take on this idea if you are going to. One suggestion is that you can put selection of slime types through only button like maybe in UI, and not separate keys to remember. Overall Good work, I like the art too. All The Best
selection of slimes through 1 button? Like display the slimes in UI and move and select them through a button,right?
Yes exactly.
It's a great idea! But we will have to see!
I think this game is totally awesome and I see it going far. There are a few minor things that I noticed that if changed could make it better in my opinion. The slimes can go inside the walls if placed near to them and the slimes can go inside each other too. I feel like the limit of 5 slimes should apply to the fire ones too and I also think the fire ones would be better if they face the same direction as the player when placing them down. Hope this is constructive criticism and I don't come across as being negative because I really do like what you have created and understand that we are only in round 1 which is about character only who's great by the way.
the only issue I struggled to make work was the fire slime facing the player. I'll take another crack at it once the first round is done
Everything else should be fixable. Thanks for the great feedback
**update I fixed the fire slime! ** he follows the directions of the player
That's awesome that you found a way to fix the fire slime direction!
Finally I got to play your game!
First of all, loved the consistency in your art in this game!
The expressions were great, and the design of the slimes made everything intuitive. Lots of game design points!
Additionally, your choice to have a limit and how the fire slime was affected by gravity while the rest were not. Great work!
thank you so much! There alot I have planned for these slimes! And good eye on spotting the fire slime with gravity and the others are not! It plays for future plans
That poor bouncy slime's face when you bounce on it looks like agony. Brilliant idea, well executed, lot of room for expansion. Good stuff.
Thanks Zane! Seems Bouncy Slime was the most popular one
cool! (btw the bouncy slime animation is so satisfying)
he is my favorite too lol
Yo! I made my own game within your game. It was "the floor is lava" I rocked it with the bouncy slimes. I streamed my playthrough if you want to watch it.
This was a fun entry and I had a good time with the single room to experiment with the character's abilities.
I kept having to refer to the instructions for which button spawned which slime, and I think the slimes you generate should be impacted by collisions and gravity the same as the player, but those are small critiques. Overall, this was a really fun entry. Great work.
hahaha now that's amazing! I'll check it out when I'm available, I'll see about the slime collision, and yes when I get a chance I'll add UI to display the slimes
I think it would be cool but the controls didn't work for some reason.
did you click on the screen. I've encountered that several times with other games I've played on this jam, the solution is to click on the screen and it would work, or refresh
Yes, I did multiple times but it didn't work.
oh damn idk what to say...everyone else was able to play it Including me with 2 different computers...umm maybe change the browser your using...thats all I could think of... I use Chrome
Very cool! I could see you getting these slimes like a pokemon metroidvania like thing, and each slime you carried had a different ability. At first I thought the stone slime and bounce slime were a bit reduntant, but I could see how with some good level design you can make them function differently. Nice job!
yeah i have a few level design ideas for using both, oops said too much lol. thanks for playing Pokemon metroidvania...man now i like the sound of that!
Very cute and love the different slimes :D
Full marks for a slime game!!! haha
Fun concept and looks like you could have a big of puzzling elements. Looking forward to maybe a few more types of slime, and some challenges to solve in the future.
oh yeah thats my plan for the future
Cute pixel art and solid ability!
I think this scales well into level design and has a lot of room for new slimes.
I agree! Tons of potential and yes! More slime for different abilities! Thanks for playing I'll check your out in a bit
I see some puzzle potential here! Love the slimes, love the mechanic.
It is a good base, and you can create any kind of new abilities to it. The art style is super cute
Nice start. All kinds of directions to go with this. Good luck with the next round!
Thanks! That's why I went with this idea, cause idk what the next rounds will be on, so I figured I make an ability that is very flexible 😏