This game use a pretty usual way of the concept 'one arrow', none the less I admire how clever you use the arrow as a part of platforming, nice work. However, there are problems with
- Movement and jump, I think they're sluggish;
- Bow mechanics. I think it would feel better if you added some kind of charging machanic for it.
- Level desing, some parts of levels where I have to use the arrow are unpolished and it's hard to beat even though I shooted the arrow precisely.
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