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Card Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #225 | 3.871 | 3.871 |
Fun | #269 | 3.756 | 3.756 |
Presentation | #270 | 4.124 | 4.124 |
Originality | #943 | 3.577 | 3.577 |
Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't directly control you character, instead you have to play cards in order to move or attack.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Bad luck for me, I kept getting move cards when i need to attack! but that's on me i guess... the game was Great!
Very impressive to have created a card engine like this in the time! Nice work. I think it could play a little faster at the beginning, it's pretty slow.
Awesome concept! Please expand these idea! Easily one of the best game so far!
I like the concept.
I like the simple aesthetic, and I'm a sucker for games that have cards as gameplay elements. Love the art and the music. Great job!
Really cool! The design and gameplay are outstanding. Good job!
Great concept. The cards I found were a bit on the boring side, which didn't motivate me to keep playing.
You realize a card that just draws a card is effectively useless.
great idea and execution!
Interesting idea! I I really like the concept, and it's executed fairly well. I'd enjoy a bit more variety in card selection, enemies, and possibly some stage hazards (unless there are hazards past level 7), but what we have is a fun little experience!
This was quite cool. I wish there were cards that did more unique feeling things, but I imagine the time constraint would make it difficult to do that. I also wish you could automatically break all the chests in a level.
I also wish that there were more mechanics allowing control of your hand.
absolutely wonderful, all the mechanics a sleek and work great and the gameplay is simple yet interesting. I'd love to see more, well done!
Awesome! Could really see playing this on my phone :)
Fun game and I can see this becoming a cool deckbuilder roguelike! Right now there's not enough variety of cards, and the process of breaking all the crates once the enemies are dead is a little tedious, but it's a good entry!
Very Well made!
The concept was really solid and at some points there were really fun interactions. However, the card designs didn't seem thought out enough. For example the card that draws one essentially does nothing. This could be fixed if you had synergy with cards for drawing cards. The game has amazing potential though because you have the core mechanics down, it's the individual game pieces that need to be fixed.
Thanks for the feedback! Sudden Realization (the card that draws 1) was included just as a joke, though I guess I made it a bit too common.
this was a pretty cool idea but its too contradictory, the strategy and randomness, it wasn't really fun to play. seems cool on paper i guess, and it was well made
Really well done. Would like more cards in future, but very good.
really good!!1!!!
I like it but I wish the cards could be canceled and the hand wasn't discarded each turn. Otherwise, very nice!
I'm very impressed with this entry, and I had a lot of fun playing it! Impressive level of polish!