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Rogue Rabbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #267 | 4.125 | 4.125 |
Originality | #1192 | 3.458 | 3.458 |
Overall | #1251 | 3.236 | 3.236 |
Fun | #2195 | 2.736 | 2.736 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An RPG, but you aren't in control of your stats!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Hey ... who was in control of story? The Snakes? cult of snakes arise!
I really appreciated the story and artstyle! I was not sure if the snake spawns were infinite or if I always died too quickly.
Really cool framing concept and great art. Would love the see the mechanics expanded and a full story built out.
Nice concept and great visuals. Did feel like the attack was very short range and was slow to perform, other than that a great game!
I love the idea! Nice art but the game feel is a bit off.
Great idea having the kids change your stats in between. I loved how the game would cut to dialogues between the kids and the rabbit's stats would change. The art as well is very good. My only complaint is that your attacks could feel a little clunky. Overrall though, it's a really good game :)
Love the narration aspect. Great design too. Awesome job!
Nice game! Good pixel art, decent gameplay. I especially love the banter between the two narrators. With some tighter gameplay and some expansion, this would be a neat game! Good job!
A shame the narration stopped so early (or was that because I died)? When the stats became randomised the game became unfun, the part where the narrator chose was excellent, and has a lot of potential for making a good game. The combat felt a bit wonky as well.
I really love the concept of your stats being determined by the narrator. Could be expanded on a lot.
The story was funny but I ended up playing for a while just to see if there was more and then when there wasn't I realized I'd wasted a couple minutes. The gameplay doesn't yet feel like it's made to be played for an extended amount of time.
Great start with nice artwork and a super original story!
Love the artstyle, and the idea of kids changing the rules on you is ingenious. The animation could use a bit more contrast between keyframes, but the music was solid. I'd be really interested in seeing how this idea could evolve with more time!
A nice idea, and really well executed for the intro. After this, the game lose interest quickly, because the controls are not really convincings. Overall that's a really great game for a jam game. I hope it will get more polish and content.
Loved the idea behind it and it's executed very well, though as others have commented there is no consequence to losing, you just keep going over and over again :)
The back and forth commentary was pretty good nice work.
The game was fun to play. The pixel art was very cool. Also in the end, I was just dying and respawning infinite times. Was it meant to be? Never ending ? BTW Nice work on the game :D
Pretty fun, interesting idea with the dialogue aspect of it
Cool idea and game! Kudos for the presentation!
The framing of two kids goofing around is really cute!