That's really encouraging to hear that you played our game long enough to reach that point! Totally agreed, we didn't budget enough time to create good intuitive user explanations and that's probably our biggest takeaway for next year 馃憤馃徏 But very glad you had fun playing it, as I have!
Kilajuk
Creator of
Recent community posts
Thanks for your encouraging feedback! Haha yeah you're right, I appreciate that you played our game long enough to find that balance issue! I've replayed it many times and enjoyed trying to find the minimum amount of money I can possibly spend while still reaching infinite endgame. Eventually, you need some AOE and the archers don't cut it, but they're super strong for the first few minutes!
*EDIT* Problem solved - I was using too small of a screen (buttons at the bottom were off-screen)
I won't rate yet bc I can't figure out how to make anything happen... please explain the controls? I'd normally rate low because it seems broken but judging by the comments it should be working and it looks fun so I want to play it.
Well-made game, I was slightly frustrated at times but not enough to stop playing until I'd completed it both ways! It was cool trying to figure out where I could go next with my new additional move. The Wizard was a bit confusing, I didn't know how/if I could kill him (or what he was, besides probably something bad). I tried dashing and he said "you can't just run into me" so then I figured sprinting wouldn't work, but it did... *shrug* but otherwise fun level design which expands as you unlock territory!
Ok! I tried it again and it still took me a while to figure out controls (felt like a lot of key presses without good intuition of how to do things) but after several minutes I got it working fairly well. The music is very nice and relaxing and the sound effects are great too. Game idea was cool and various screens implemented are nice to see (level complete, grade, etc). It still lost points for fun because of the seemingly high number of control inputs and I could only figure out how to place water to the tile right of me, which is kind of annoying. I changed my rating though, scoring things higher than before thanks to your explanation of controls. : ) Hope you had fun making it!
I echo ocdshiro's comment, I was going to say the visuals are nice but I don't know how to play (if you do play, or if you just watch the scenarios play out). If you're watching them play out, I might suggest things move more frequently so that more happens? Looks nice though and seems like it could be fun!
I played something like 13 levels, I didn't really get how them running around affected your ability to play the game? Kinda had to guess what I was supposed to do, although I think(?) I figured it out? The medal at level 10 was noice. Music and sound effects were enjoyable and fitting and the animation was extremely on point.