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A jam submission

Consumable ControlsView game page

Consume controls when moving and collect more to finish each level.
Submitted by rob1221 (@Rob1221dev) — 1 hour, 24 minutes before the deadline
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Consumable Controls's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1753.8773.877
Overall#2023.8893.889
Originality#2903.9753.975
Presentation#5913.8273.827

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
To avoid running out of controls you need to pick more up while platforming your way to the exit.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 34 · Previous page · First page
Submitted(+1)

good game and very unique, I would prefer the UI of the key values to be at the bottom, but other than that really enjoyed it 

Submitted(+1)

The visuals are very clean and the overall interpretation is simple yet complex.

Submitted(+2)

I liked this interpretation of out of control, and the puzzles were genuinely challenging! Some of the mechanics were a bit unintuitive, like how crates won't drop through 1-wide gaps.

Submitted(+1)

Nice game with clean visuals and some good sounds. Had to struggle to work out what was going on with some stuff as i had no clue for what  objects were like the movable boxes (i first thought they were enemies). Other than that a great little game exploring a neat mechanic

Submitted(+1)

First game that got all 5' from me! Absolutely amazing, great idea, visuals, sounds, feel and so long for a jam game!

Submitted(+2)

I like your interpretation of the theme, but some of the levels are quite difficult. Since there is no margin for error. I made it to level 5.

Submitted(+1)

I saw your game on Twitter!

Love the concept.

I think you did an awesome job making it minimalistic and readable- really impressive!

Submitted(+1)

Neat little puzzle game. The pushable boxes truly make the player think... "outside the box"?

No seriously, they work great with the main mechanic. Makes levels so much harder

Submitted(+1)

I like the mechanic this game has. It just shows how fun games that are based around one cool mechanic are. The art was good too, simple but the game looked polished. Normally I like some background music too but the sound effects were sufficient to cover the audio for this game. Well done!

Submitted(+1)

Really Good. Quite Interesting too. Had a great experience with the game.

Submitted(+1)

A simple concept with a nice aesthetic.

Submitted(+1)

The concept was so fresh. I loved how I had to implement so much self discipline so that I don't do the usual jumping around that I usually do in other platformers

Submitted(+1)

I found it very original!

Submitted(+1)

This is the first idea that came to my mind when the theme came out! Unfortunately i'm not a good enough dev to make it into reality. You executed it well, combining real-time input with puzzle game play. Sorry for not completing it because I wanted to rate other games. 5/5 on all parts

Submitted(+1)

Nice implementation of the theme! And the idea of implementing boxes! Good wor

Submitted

I really like this! Feels nice to play, great job! Here's my game https://itch.io/jam/gmtk-2020/rate/697413 feel free to check it out

Submitted(+1)

Looks great and plays great! Really well designed puzzles too!

Submitted(+1)

Pretty awesome game! I wish I could come up with this concept!

I do think there is an inconsistency at level 13 where you didn't need all the collectables. I was therfor a bit longer stuck than usual.


Overal, super cool!

Submitted

It is a Trap?I guess

Submitted(+1)

This is really cool, I love a good sequence puzzle!

Submitted(+1)

Simple yet very cool.

Viewing comments 20 to 1 of 34 · Previous page · First page