Very entertaining, really hard to get the hang of. The music didn't work for me which made the game extremely disconcerting to play.
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100 Enemies || GMTK Jam 2020's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1015 | 3.560 | 3.560 |
Fun | #1131 | 3.179 | 3.179 |
Overall | #1386 | 3.179 | 3.179 |
Originality | #2543 | 2.905 | 2.905 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this shmup you can only either control your ship or your cannon
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Super challenging, and I was out of control most of the time but it fits the theme well! Some sfx would have really added to it.
Clever idea! Finding the balance between run away and attact is challanging and interesting.
Nice arcade style game! The difficulty curve makes it kind of frustrating, i find the shield more useful than the cannons, maybe it needs some sort of aim assist to be more effective. Hope you will improve it after the jam! Nice work!
I feel like the game was veering into frustrating rather than fun because hitting the enemies was a bit too difficult. I do think this game could be a lot of fun with a bit more balancing.
I destroyed a few enemies! It is hard but when you get the controls it starts to connect. It is easier to use the shield to kill enemies than the weapon.
Couldn't survive 100 enemies but hey! It's fun anyway! It's very pretty too. Not too innovative though. Added to my favs :)
Just to let you know, using CTRL at the same time as D is the shortcut for "bookmark" on chrome ahah. For the game, I found it funny. Greate job!
I really like the idea of only controlling your movement or your shooting at once in a shmup like this. The art and overall aesthetic looks awesome, although I know you used pre-mades, but good job pulling it all together. Sounds would for sure sell the whole aesthetic and gameplay a ton. But as for the gameplay itself it was fun and interesting. I for sure found it hard, especially with 100 enemies it sounded super daunting. Also if the small enemy ships were 1 shot to kill, it would be way more satisfying and a bit more doable haha Overall great job!
Fun, difficult and well polished (even if the art was pre-made).
Great job here Matt!
The graphics in this game were really well done. Gameplay was decent too, if a bit harsh at times. Overall thouh I thought it was a decent game, well done.
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