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Plan Bee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #347 | 3.924 | 3.924 |
Overall | #671 | 3.522 | 3.522 |
Fun | #752 | 3.380 | 3.380 |
Presentation | #871 | 3.641 | 3.641 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game introduces a novel movement mechanic which requires the player to navigate an obstacle-laden asteroid field while spinning "out of control."
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I like the idea! I think getting used to the controls can be hard at first, maybe having something like an outline of where the bee will go would help make the controls more intuitve. If development on this continues after the jam's over, I'd love to see the bee's circle get bigger the more points you get, targeting bigger objects, similar to agar.io! Love the cute arstyle too!
nice that you like our art! we will have an after gmtk version for sure!!
I like the idea, I think maybe starting out at the beginning have the movement be a whole lot slower, it is really hard to get a hang of the controls at the beginning. It is really enjoyable once you get a hang of it though
Thanks for your feedback!
Yeah, that was my bad. I accidentally made the levels more difficult than intended. Lol.
We're going to work on making the character move a bit slower and make the levels a lot easier towards the beginning as we continue developing this game!
Thanks for playing our game!! Glad you enjoyed it!
I couldn't understand the movement at first, but once I did, the game made a lot more sense. Once you get the hang of it, the movement is predictable (which is good) and was pretty fun!
I like the movement mechanics. I personally found it extremely difficult to get any points at all :/ maybe i'm just bad lol. I don't see how it fits the theme tho
Very simple concept, but executed really well. I think with some additional polish and audio work this game could make a really fun mobile game. Really well done!
thank you, 48h is just so litte.. :-D we will polish it surely after gmtk!!
Fun game with a neat concept that fits the jam theme really well. The fact that the bee keeps flying in circles and you can only use SPACE to redirect him is in my opinion a great to give the player control while also being "out of control". The bee was flying a bit fast for me so that was really difficult for me personally.
thank you for the review! we will definitely update an easier version once tha gamejam is over
Thank you for submitting your game to the stream! =)
I thought it was beautiful, but it lacked more elements that contributed to the setting. Anyway, I liked how far you went to fit the theme hahaha very good!
thank you for playing it! There is some more content in the later levels, but we made them a bit difficult :-S
Great work! The bee is super cute and I enjoyed how the mechanics fits "Out of Control." Well done! :)
thank you, the artwork took a lot of effort! seeing people appreciate it really makes us happy!
Thanks for making the game! :D if you want you can try https://itch.io/jam/gmtk-2020/rate/699090
Neat little entry, the jetpack stream is really satisfying and the game was simple but fun, awesome work! Did some awesome work with this!
Thanks! Our artist and programmer did some good work getting the movement to be as engaging as possible! I'm glad you enjoyed our game!
Thanks for playing!!
Nice! Great Entry!
Maybe add some music?
Thanks! Sadly, we didn't get around to finalizing the music for the game. I had something in the works, but I never got around to finishing it in time. The final build will have a nice lil space groove, don't you worry. Lol.
Stay tuned, as we keep working on it!
Nice, just think the controls should be more easy. If you could rate our game as well!
Oh, I love the concept! It's a bit difficult for me, but I had a lot of fun with this entry!
Apologies for the difficulty! We're already working on several fixes for the next update!
How can I bee so bad at pressing SPACE?
It could bee that we made the levels a bit difficult..
Not to bee that gut but it would bee nice if you tried my game beelow :)
Oh yeah... The gamelink apperently didn't beelong under my reply, but rather under my first comment
Yeah, that was my bad!
- Level Designer
You should post an image for the controls of the game so people don't get too confused. Should've been on the game itself in my opinion but that's alright
This was really fun. I really wish you used some free music to accompany the gameplay because the rocket sound is kinda hard to hear for many minutes. But you really did a good job. Flying and dodging and rocks felt really satisfying the more I get better
Hope you attend next year!
Thank you for the feedback, glad that you liked it!
Took awhile to figure out that space made you change directions and move. I'd recommend telling players the controls, even if there is only one. At the very least, write it in your description. After I figured that it, it took awhile longer to figure out that the black hole took me to another level. Once I got there, I never figured out if there was another black whole and more levels, as controlling the flight was very difficult. I'd recommend making it a tad slower to be slightly more forgiving. Or, if you circle one of the asteroids, maybe in addition to giving the player points, you award them with a heart too, especially since theyre so easy to lose. The bee character was adorable though.
Yes the levels are too difficult, even I struggle to get to level4... We had a similar idea for the health to but there was no time to bring it in to the game! But stay tuned for an update after the jam!
Cool game. It wasn't clear how to effect the bee to begin with but I really liked the movement.
Interesting mechanic. A time varying thrust with slow spells would make the gameplay more fun. Currently, wresting control from the centrifuge is unfairly hard . . .
(Press SPACEBAR people. Developers you need to add a description explaining the controls -- even if it's a single button. )
I like the concept. The controls were difficult at first, but I was flying around in no time. I wish that the sound effect in the background didn't loop so much, but overall, a job well done.
It was pretty fun once I figured out space was the control to move. makes me wonder if I missed more stuff. also I would have had more fun if the asteroids didn't hurt and just bounced me. Really great job on this!
Thanks! Yeah, we updated the game page which lists the controls: Space. Lol.
We're thinking about readjusting some of the obstacles to better balance the game. It's definitely a bit difficult atm.
Stay tuned, because this is definitely something we're going to keep working on!!
Can you post the controls to the game? I can't seem to figure it out.
It took me a bit of experimentation, but I figured them out - tap the Space key to start flying in a circle in the opposite direction. It takes a bit of practice, but when you get the hang of it, the navigation makes sense.