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Contractually Bound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #68 | 4.282 | 4.282 |
Overall | #115 | 4.052 | 4.052 |
Fun | #281 | 3.789 | 3.789 |
Presentation | #316 | 4.085 | 4.085 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each and every contract connects two separate game mechanics together, and splits them apart. And you as the player are figuratively joined to each contract as they affect you until you break them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really nice concept, takes nicely on the theme ! Weird atmosphere also, but in a very good way !
This game is really weird. It was fun, until clock became so dangerous. Maybe not instakill?
Super funny. You're always dying to find out what's coming next. Clocks, chairs & lava was as far as I could go, what a hostile place.
super cool concept. had a blast playing through it. each and every contract adds something interesting to the game and ups the tension. movement feels snappy and responsive and the level layout feels well thought out. my only complaint would be the lack of background music/ ambient background noise. it just feels a little jarring without it. other than that, Good Job!
It's a really funny and creative game, although some changes are a bit infuriating. Clocks being death is one of them. Ambient sound would be a really nice addition. Nice game!
Loved the atmosphere and refreshing take on the theme! Agreed about the Stanley Parable vibes from an earlier comment. I especially enjoyed the different notes on the whiteboard I bet those were fun to create.
An absolutely incredible game. I would love to see an expanded full length version of this game
Awesome game. Looks great and plays smooth. Lots of funny interactions and unexpected surprises. well done.
Feels like a Stanley Parable demo, very well done, with a unique perspective on the theme.
Heya, Thanks for playing! For science purposes, may I ask how long it took for you to finish? (if you did)
I think about 15 minutes, I don't quite remember