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A jam submission

PebblesView game page

Join forces with the pebbles and solve puzzles!
Submitted by MasterMoni — 3 hours, 41 minutes before the deadline
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Pebbles's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#10443.4243.424
Originality#10653.5453.545
Presentation#10953.5153.515
Fun#12073.2123.212

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a little dot called a pebble. When you move multiple pebbles close to each other, they join forces and share abilities.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

An interesting idea with great presentation! I enjoyed the puzzles where you had to move the ghost pebble via other pebbles, though it did feel finnicky at times

Submitted

Pretty interesting idea! I really like the joined together requirement for the powerups, but wish there were more ways to maneuver the ability-granting pebble. I think this could get hashed out into something awesome

Submitted

Nice art, nice idea but needs to be improved. A version without death could be better.

Submitted

The art is super cute :D. It would've been nice to have a constant indication when I would attach to a red smartie.. Got a little frustrating but I made it through it (without looking at the walkthrough :P).

I think it would've been nice to have slightly more generous hitboxes. Sometimes I felt like it was a little unfair on me.

But in saying that, I had a fun nice time solving the puzzles.

Developer (1 edit)

I have made a little walkthrough for the game! If you can not seem to get past a certain level, you can watch this video to view the solution. 

(+1)

THIS IS SO CUTE BUT I AM TOO DUM DUM TO GO PAST THE THIRD LEVEL AHHHHHHHHHHH. Also very cute transition page and omg the "uh uh" every time I die because of the spiky boxes xD Very cute!

Submitted

This is a really enjoyable game with cute graphics and sound design. It was also cool to get together with other pebbles for some additional abilities mechanicwise. On the other hand, hitbox areas should probably adjusted for better gameplay. I felt like I was playing "World's Hardest Game".

Submitted

I really enjoyed the art style (especially the transition) along with the game mechanics. I admit I got stuck on the third level, but I really like what I was able to play!

Developer

I would like to thank everybody who have tried my game so far, the feedback and comments are greatly appreciated! Especially the feedback about the large hitboxes from the damaging blocks, I will take it into account for games I will make in the future.

Submitted

Nice game, congrats! 

The loading screen is adorable haha. As others said, the hit boxes for the green blocks are a bit frustrating. 

Submitted

I like the idea, and the design for the pebbles is super cute. As others have commented, the hitboxes are a little unforgiving. Still, overall it's a fun idea that leads to some interesting level design.

the hitboxes were aggravating sometimes but the overall presentation was clean, especially the loading screens.

Submitted (1 edit)

Cool idea but you have to make the hitboxes for everything smaller, it's very annoying to die when you you just barely touch water thorns. Look at how celeste does it for example. Anyways good job, very cute game :D

Submitted

It's very hard, but soooo cute, especially the little voice when you die or win a level!

Good job

Submitted(+1)

The game is so cute and the idea is so good :D  This game fits the theme very well!

I like the transition tho.. I took a screenshot lol


Submitted

Nice

Submitted

Such a cute little game. Love the artwork, transitions of scenes and SFX used. My one suggestion would be to ignore the cases where the player is just barely touching a spike or any obstacle. It's like one of those cases- when a player is jumping off the edge of a platform in games like Celeste or other platformer games, he is allowed to take one step ahead without falling or triggering a trap.

Submitted

Very nice game !

I always struggle making levels, and in 48h it's even harder :/ So GG !

fun game! Had trouble being colorblind but that's to be expected. 

Submitted

Cute but hard

Viewing comments 21 to 2 of 21 · Next page · Last page