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Grab and Go's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #80 | 4.061 | 4.061 |
Originality | #706 | 3.712 | 3.712 |
Overall | #752 | 3.561 | 3.561 |
Presentation | #2204 | 2.909 | 2.909 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character sticks itself to object
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really fun mechanic! Super simple but very satisfying. It's difficult to come up with simple elegant concepts like that.
Thank you! :)
Great game mechanic. It was difficult in some parts but not overly so. Good job on this.
Nice mechanics, i think this would be a great game to be like those punishing games like "get over it", good job!
Really clever mechanic, it's a little difficult but with some practice you can play really well!
This game was absolutely fantastic. I love the mechanics of it. With some work on the art it could be a great puzzle platformer.
Charming experience with a lot of potential!
The spinning records were definitely the highlight of this game. I thought the space activated boosters strayed a bit too far away from the theme though. On an unrelated note why does the moon even take his limbs if he's just going to fly around like that?
Thank you for your review! Yes i agree with you that the activated boosters are not the best fit for the theme. As for the moon, he took his limbs because... He's evil!
Simple mecahnic yet excellent game, from the charming art to the beautiful sound track, the only thing id add is a volume control for the music and sfx as the ball rolling overpowered the music a lot of the time. but wonderful game, well done
Thank you for playing and reviewing our game!
Well done! The game has simple controls yet a great depth to them. Overall the game was fun to play and a great addition to the jam.
Pretty original game, the theme fits well. It's extremely hard in the disco part, but I still enjoyed the game
This is brilliant, loved everything about it. Please make a full version.
Thanks! I'm glad you liked the game
This game was such a treat even with a boss battle. Great mechanic and level design!
Also tons of movement options for only having one button is impressive!
Time : 194.4
Thanks! I'm glad you enjoyed playing it
5 stars for fun, originality and presentation.
Thanks! I'm glad you enjoyed playing it!
Extremely funny game! It's a bit frustrating, but in a "I want to keep going" sort of way. Reminds me of the old Flash games I used to play as a kid (and I certainly would have loved this one at the time).
Overall, I really liked it! Definitely deserves more ratings.
Thank you for your comment! The classic rage game was what we were going for, and I'm glad you enjoyed your time playing the game
Love the sound effects for the boss at the end, solid gamemechanics! <3
The boss at the end was so unexpected, I couldn't help but laugh out loud. Good job!
I really like the mood, very chill but challenging game. I was not expecting the difficulty to bump up so fast hahaha
great use of the gameplay mechanics as well!
Most of the art was done by our artist, just put no on the survey by accident!
My best speedrun score:
Sticking to a spinning object and having it throw you is a super satisfying mechanic. I really enjoyed the platforming puzzles that came with it. You should consider making a mobile game out of this - since it's only one button, it would be a really good fit for that platform.
Thanks! I was thinking of doing that in a post-jam version
The idea of sticking to something is clever and unique! It's quite difficult and I wish there were a way to adjust the volume. but it was a fun challenge.