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taybenlor

84
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A member registered Nov 21, 2017 · View creator page →

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That was really fun! I was worried going in that I wouldn't enjoy it, but I ended up having heaps of fun making number go up. I felt like the art and music also fit really well, and tied the whole thing together.

Unfortunately I figured out some bugs that allowed me to get infinite resources so then I ruined the game for myself, but until then it was really fun!

Really cool art! I played for a while but didnt get very far. Nice work in the jam time period though! 


PS: nice name :P

Really fun! I love the Fall Guys vibe, and gameplay turned into a puzzle game. The art was also really cool. Some weirdness with the way turning worked but fun nonetheless. Nice work!

Fantastic little arcade game! I loved the opening scene, and the art was really good. The gameplay got a bit repetitive after a while, but that's fine for a jam game.

Really liked the dice animation, nice work! Generally played well with a good level progression, nice job on the game design. Cheers!

Thanks!

Thanks heaps! Yeah definitely keen to give it some little touches.

Thanks!

Haha wow, I started off being frustrated and then loved playing it. Particularly enjoyed the way the level progression forced you to increase your skill with making the dice fly around. Really fun.

Cool art, really juicy polish. Nice work!

Wow, this was really fun! I loved the mechanic, and the way it sped up. It felt so intense and skilfulto be playing at such a high speed. Great job.

Neat puzzle! I really liked the preview of the dice ahead, it helped me reason about where the dice was. Good art as well :) Nice job!

Neat game! Great work for your first time. I really like dice games like yahtzee so found this quite enjoyable.

Thanks! Yeah there needs to be a way to remove dice as you get further into the game.

This was super fun! Thanks heaps. The art was great, and I loved the attention to detail (e.g. the knife shining to get your attention). It took a little bit to figure out but I played a bunch of times once I had. The extra mechanics like the mouse and the sauces were really cool. Lots of great ideas in there executed super well. Nice work!

Wow, what great art! I love the concept of the player being a hand in a game where you roll dice, really well done. Fun to play and felt satisfying to kick the dice. Cheers!

Had a lot of fun working my way through these puzzles! You did a really great job with the level design, carefully introducing how to play and making sure it wasn't overwhelming. Really helped me stick around and play more.

Fun game! The art was really cool. I always seemed to have the same attack, but I think it was meant to change?

thanks heaps! No that’s absolutely a bug, sorry!

Great choice of tool for a game jam! Really easy to use.

That was fun! Nice work. Really great art, plus a lot of content and gameplay for the amount of time there was. I think the weapon system could have been smoother, but I see what you were going for. Cheers!

Super energetic arcade vibe with great polish, nice work! I mostly played by spamming jump rather than trying to understand the jumps, probably not what you intended. Fun nevertheless. Cheers!

Great game! I really enjoyed it, but found the camera frustrating to use on my laptop with no mouse. The "you have to land exactly" rule was a bit annoying to get used to but ended up falling out into nice gameplay. I liked being able to see the moves the enemy could make, really helped with forming a strategy.

Thanks PizzaScript! Yeah I think with some tidying up and playtesting (lol) it could be quite balanced and fun. I didn't notice until the jam was over, but there's a bug where if you buy two of the same dice from the store and select one, it filters them both from the list. Annoying I didn't pick it up earlier because having lots of dice was a goal for the gameplay.

Great idle game! Really solid execution, art and sound well polished. I almost missed the start of the game because I didn't roll enough times to buy a dice. Great addition would be an indicator of when you'll unlock the next tool. Cheers!

Wow, I really loved the art of this! Looks like it's quite big and complex for a game jam game, nice work. I didn't really get the hang of it, but I had fun vibing around. Cheers!

I like the locking mechanism for the dice, makes me feel like I have some control over the RNG. Cheers!

Great artwork! Really loved the look of it. Had a fun time playing with the thrust. Cheers!

Fun puzzle! It felt like there was a decent match of frustration and a satisfying feeling when you got the move order right. Great work with the 3D graphics as well, felt really good!

Wow the art looks really great! I love the variety of enemies.

Moving the dice around felt really nice! Neat game :)

Cute game! I found it a bit frustrating that there were situations I couldn't possibly get out of. But the simplicity and polish was really nice.

Really enjoyed the vibe! Graphics were simple but you obviously put a lot of attention into colour, lighting and effects. Plus I love games where cubes roll around. Something really satisfying about it.

Cool game :) Assigning dice rolls to different aspects of an attack was pretty interesting!

I tried playing in the browser, but it didn't seem to work. Looks like a cool game though :)

There's a few puzzles similar to this in the Jam, and this has been the best executed so far! I really liked the preview of what my dice would be, helped scaffold my play without ruining the game. Fantastic job, nice work!

Thanks! Yeah the dice animation was a last two hours polish and I didn’t have time to fix it.

Thanks heaps!

I didn't get around to implementing selling dice, but I did want to introduce a mechanic for slimming down your dice choices.

Thanks Big Roy! I can definitely see some interesting ways to expand the gameplay, but keep the game simple.

Thanks so much! Yeah the HP situation is a bit out of hand. I think adding a max HP that you pay to level would help. There’s a lot of fun little mechanisms I’d like to add to make the game more well-rounded as well.