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Chromaforge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #242 | 4.162 | 4.162 |
Overall | #489 | 3.721 | 3.721 |
Fun | #799 | 3.425 | 3.425 |
Originality | #1000 | 3.575 | 3.575 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The joining and separation of the spectrum of light provide a unique challenge for players to tackle.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great design that takes a new unique on the jam theme! Art, music, UI all are excellent. As as already been noted, controls a bit unintuitive and clunky, but it's not a deal breaker. Good stuff!
Great design that takes a new unique on the jam theme! Art, music, UI all are excellent. As as already been noted, controls a bit unintuitive and clunky, but it's not a deal breaker. Good stuff!
Thanks! I'll try your game out too!
This game was super awesome. Very well polished for a jam game! The art and the sound design are really satesfying. The puzzle design is great as well. Amazing job!
The premise is clever, but the controls are a little clunky. Nice art and music, though.
A classic puzzlegame idea, but with really cool graphics. It's really enjoyable with good difficulty progressio. It would be cool if you add some more variations for interactable objects. :)
The controls feel a bit clunky (grasb then push/rotate every time is a bit cumbersome), but all in all a great entry with interesting puzzles!
This was a very pleasing game, from the visuals to the sound, I absolutely adore it! This is a game I could definitely see expanded on to a full release with more mechanics and content!
The one thing that was a bit displeasing to me were the controls, there were times where I would drag something across the room to realize I needed it on the other side and so I had to spend a long chunk of time tapping it tile to tile and rotating. However, that's easily fixable and in no way breaking to game.
Great entry all around!
Yeah, the controls were debated about a bit, definitely planning to alter them after the rating period!
As a fan of colours, I really enjoyed your game :)
Would like a toggle to select and instead of having to re-select each time, especially on level 10 when I had to move blocks really far. Would also be great if there were different goals for some levels, instead of combining all 3 colours at 1 end point, maybe combine say red and blue at 1 point and blue and yellow at another.
Yeah, we had some sick ideas for semi-transparent mirrors and tinted glass but we didn't get that far due to time. Great to hear that the concept resonated with you.
Nice looking game with a cool concept. Good work!
Neat aesthetic and solid concept. As others have mentioned, the controls could use improvement - it's very tedious having to re-select pieces for each space of movement (especially with how big levels get), and having "i" be the button to advance text is not intuitive.
Yeah, the controls were something we debated about a lot while working on it. When the rating is period is over we'll definitely be trying to improve the feeling of the controls.
You might want to put in the controls that to rotate, you have to first hit spacebar to interact. It took me a long time to figure that out before frustration. The idea seems nice.
Love this game. The only thing that bugged me was having to reselect the structures every time you move. It would be great if it was a toggle.
awesome game
Veery polished, nice!
Thanks!
I loved the vibe of this game and the puzzles were well designed! The art and light beam affects, coupled with the hum of the background track, really made this game easy to lose yourself in.
I love the aesthetic and visuals. It was a little bit of trouble trying to determine what i could and couldn't move. I eventually figured it out and had a great time
A combination of graphics, sound, and interesting, well thought out puzzles makes this one a winner. The light refraction mechanic is very cool especially with the prisms. Puzzles are just difficult enough to make you think and feel satisfied when you beat them. Wonderful job!
Love the aesthetics of the game, great job!
Feel free to rate and comment on our game as well! https://itch.io/jam/gmtk-2021/rate/1082401
Wery cool