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CARGO AIRTIME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #209 | 3.940 | 3.940 |
Presentation | #214 | 4.196 | 4.196 |
Fun | #361 | 3.714 | 3.714 |
Originality | #380 | 3.911 | 3.911 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are joined together with a ball
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Enjoyable, really nice music. Does feel like more responsiveness might help.
this is an AWESOME idea... I only with the whole thing was a bit faster and more responsive, and then I would have been hooked. you should definitely take this idea into a full game!!!
Fun!
This game is top notch, I played this way more than I expected to. Amazing concept and really well executed.
Love this keepy uppy Starfox game! Unique gameplay, looks fun and I played it for far too long. Great job!
This is really fun!!
I want more! I need backstory!
We haven't discussed a backstory yet, but I (PBeGood4, one of the programmers of this game) like to imagine that the crow is in love with the cargo. The artists made a cute artwork that pointed in that direction, but it wasn't included in the game. Maybe in a future release we'll be able to create a backstory <3
I like that direction! I would love to see the expanded story in a future release!
Regardless, though, you have made a game that is incredibly fun to play, will incredible visuals, in just 48 hours! Breathtaking job on this one! I really hope you guys get featured in Mark's video, you definitely earn a spot!
Absolutely stellar! I'd love to see this cleaned up and polished, would instantly go on the wishlist. Good job y'all!
The visual style and presentation is very cool but your ship's movements feel incredibly sluggish, especially given how rapidly and frequently the obstacles come flying at you. I also kept expecting tilting to rotate in the opposite direction it does for some reason.