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Clockwork's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #249 | 3.903 | 3.903 |
Presentation | #296 | 4.104 | 4.104 |
Fun | #367 | 3.708 | 3.708 |
Originality | #397 | 3.896 | 3.896 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The level pieces can be joined together in many ways in order to form a route for the player towards the goal.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really good game! There were a few similar ideas in the jam but I think having to interact with the outside the rooms really pushes this one above the rest. Great job!
I did not notice your game before but turned out we both had quite similar ideas.
Really original and great idea, and I like the art and ambience (the clock ticking is a nice touch); however, I found it kinda frustrating because sometimes if you miss one jump, it forces you to do a lot of backtracking. Or sometimes you can get yourself into a situation where your only option is to restart the whole level. A simple "undo jump" (or something like that) would be really appreciated for impatient people like me :). To be honest I think all platformers could benefit from something like that in an assist mode or something.
Great idea and smooth movement good job!
Very cool and very fun. More Levels would have been nice though.
Awesome idea and fun game!
Really creative idea, with smooth gameplay and nice level design too! Nice works!
Quite original concept but i've seen so many platformers that its hard for me to be as impressed. I wish you made the gameplay even more unique. well done nevertheless :)
Idea and concept are very original! 1st level is really good where all the controls are laid out, make the "drag icon" way bigger - i missed that at first. Great music transition and music change when you press tab, adds to the experience! I would have preferred "W" to jump and "Space" to pick up (would have been easier to play but might be a personal opinion). Very cool and promising concept :)
Very smart and satisfying! Love going out of bounds and the music is very chill. Love it!
Really lovely art, and the seamless transition between shifting level pieces and the platforming is really great. Clever level design, I like how you can jump all the way out of the grid and meander along the corners of the pieces.
This is really original and has so much potential! Definitely continue development if you can! Loved it!
wow really good art music and mechanics. I LOVED EVERYTHING.
Super fun until the end! I would have happily kept playing. And I loved the art as well.
Very nice game. I love the idea of switching and moving sections. The controls are intuitive and the idea is well executed!
Cool take on the theme. Really clever!
Would love it if you tried out our game!
Great concept! Sad that there are very few levels but i guess with that kind of mechanic and this much player's freedom it is very hard to come out with interest and doable levels. Overall great game!
This is an all-around great idea with exceptional level design. It's similar to the concept of my game, but implemented much better. Level 2 had me stuck, but after a lot of pondering, I figured out the correct permutation, which was very satisfying. The music is also calming and it helped me focus. Great work overall!
The best game I played so far is this jam. Such a risky concept, that could make you run into tons of issues, and yet you guys implemented it to perfection. #1 in my book.
Very cool concept, well implemented. The polish & feel of changing modes was really well done!