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Static Cling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Overall | #2 | 4.559 | 4.559 |
Presentation | #4 | 4.760 | 4.760 |
Fun | #5 | 4.458 | 4.458 |
Originality | #15 | 4.458 | 4.458 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character can not survive without a connection to a wire or light bulb.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
WOW, this is the best game I have played of the jam, and one of the best I've played outside of the jam too. The pixel art is incredible and all meshes so well. The concepts are so unique, interesting and well executed. I find it hard to believe this was created in 48 hours. Well done!
Terrific game! I'm amazed what you have done in only 48 hours. Graphics and mechanics are astonishing!
Looks Great!
just freaking awesome, you did a fukin game finished and what a game
The art is so nice in this game :D Crazy what you did in 48 hours! :) It's so well designed!
Wow this is a great game. Very impressive!
This is unbelievably tight and polished. Amazing work to all the pixel artists, All the assets are so clean that If I didn’t know any better I’d think this could be a Devolver Digital game or something.
The is the best game I've played in this jam. The level of polish on this is unmatched so far.
Every single puzzle was well thought out and felt intuitive to solve but still challenging and the boss fight was increadible
Dude this is insane. Each puzzle and level was really well designed, and I love each mechanic that was introduced, especially keeping Static outside of the range of purple sparks.
The art design is fantastic. Incredible job. The music is also top notch. Honestly forgot I was playing a game jam game, it was just a really good game.
The controls felt tight, and every death and mistake always felt like my fault. You guys did a wonderful job at introducing new mechanics to players, and the mechanic you came up with are so creative.
Great job!
The levels of polish on this are bonkers, and I really love the protagonist spark's design. It explores its range of mechanics quite thoroughly too, and the use of the ability to reach out of things to dodge hazards was particularly neat.
This could be a full release! Really polished.
Fantastic, I can't believe this is a jam game!
Incredible game, I can't believe how polished this is with the amount of levels and mechanics there are! Hats off! Lovely music too
This is an incredibly well implemented idea of the jam's topic.
I love that every world adds a new core mechanic and every level takes full advantage of those mechanics.
The game has a breathtaking pixel art, with a awesome soundtrack.
However, some levels in world 3 where ghosts appear are really difficult. It was so difficult, that i was about to quit, because with death you have to start the level again.
Despite that, i had a lot of fun playing your game and even made it to the final boss (I didn't beat him). Such a great game though. Amazing work, my respect!
Awesome aesthetic and very cute! Restarting levels when you mess up timing can be kind of frustrating. Small but, you can leave the robot legs but be unable to get back to them.