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Static Cling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Overall | #2 | 4.559 | 4.559 |
Presentation | #4 | 4.760 | 4.760 |
Fun | #5 | 4.458 | 4.458 |
Originality | #15 | 4.458 | 4.458 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character can not survive without a connection to a wire or light bulb.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Made in 48 hours??? I can't believe it! Amazing job! I love the movement! Reminds me of Super Mario Odyssey's electric wire traveling!
OMG This is my favorite one of the jam! Definitely looking forward for updates of this masterpiece. 5/5
Awesome game, you won't believe it was made in only 48 hours! Fits the theme perfectly, you'll have a blast playing for sure.
Really great, polished entry.
This was absolutely incredible!! I can't believe how polished this is for a 48 hour game jam! Huge props to everyone on the team, this game is stunning! The mechanics were fun, there were an insane amount of levels, and the boss fight implemented was really cool! Awesome work!
Such an incredible entry, so polished and fun!
Congrats Team Bugulon!
This is fantastic! One of the best games of the jam, it doesn't play along too well with the theme but that's ok! :D
Wow this was incredible! You made this in under 48 hours? I am so impressed, that is wild. The art and music and sfx are all so well done, and the gameplay is innovative and well designed! At first when it was just going wire to wire I was thinking to myself how this will get any more complicated or difficult, but then you can start walking around, and it just continues to grow from there. Kudos to the level designer too for a fantastic job. Overall this is probably the most complete game Ive seen from a game jam, unreal job!
Wow this was incredible! You made this in under 48 hours? I am so impressed, that is wild. The art and music and sfx are all so well done, and the gameplay is innovative and well designed! At first when it was just going wire to wire I was thinking to myself how this will get any more complicated or difficult, but then you can start walking around, and it just continues to grow from there. Kudos to the level designer too for a fantastic job. Overall this is probably the most complete game Ive seen from a game jam, unreal job!
So so cool! I love the visuals and presentation!
This game is like an entire indie puzzle game, for free? in under 48 hours? this game is truly the stuff of legends, like just... whoa, honestly breath-taking, full 15 stars, no questions asked. This is impossibly AWESOME.
flawless- such a fantastic entry.
I can not think of anything that did not clicked with me, from the theme itself, to the mechanics/art/sound/polish and of course the level design - which was amazing by the way.. with so many interesting and clever levels that made the game intuitive and intriguing for more!
(also enjoyed the level's names)
Congratulations to all of the team members to create such a complete game in such a short time.
5/5 !
I love everything about this! The puzzles, mechanics, art, sfx... simply amazing! I can't believe you made this over just 1 weekend! So many concepts and so polished. I'm speechless, well done!
The sound and visuals are amazing, and everything feels super polished and consistent. Not to mention having such a balanced learning curve in the game is super impressive given the short time scale!
Amazing entry! Since Tricky Keys last year, I always looking forward to your games!
It's crazy how many mechanics you packed in, almost introducing a new mechanic each level for the first 2 worlds but somehow not being totally overwhelming. The level design is stellar and there's a balanced mix of aha-moment style puzzles and action based challenges.
It's also incredibly well polished; the graphics and animations are stylish and fluid and the soundtrack is catchy and fits the game really well!
The only minor thing I noticed was that I could cheese level 3-4 (Among the Dead) slightly: you can slide yourself over to the bottom right and activate the switch. The fact that purple ghosts keep switch blocks from closing allows you to use the magnet player on top to finish the level, by-passing a number of gameplay elements on the left.
The fact that there are so many mechanics and they work smoothly together with this level of polish is so impressive
such a polished game! feels fun, sounds great and looks amazing. 5 lightbulbs out of 5
I played the whole game. It was so much fun! It was very polished and fun. I was surprised by the amount of levels. The final boss battle took me a minute to beat. Very good.
This is a really great game and its pretty cool how you achieved a lot in so little time. I love the puzzle mechanics and they flow together so nicely. I wish the game could explain some of its mechanics better (took me a while to figure out you could move along wires lol), and the timed switches could also show how much time left. Other than that it was great!
(Not sure if you saw, but I accidentally left a comment intended for a different game here haha)