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Claw's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #127 | 3.980 | 3.980 |
Overall | #142 | 4.026 | 4.026 |
Originality | #150 | 4.137 | 4.137 |
Presentation | #441 | 3.961 | 3.961 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is a claw tool that can be detached and reattached in different orientations to solve puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is the most unique and interesting take I've seen on the physically-linked character puzzle games in this jam so far. Well done!
Also, undo in Pico-8 is a surprise and a treat.
Super clever little puzzler
Wonderfully fun game. Has a great ramp up in difficulty with some real brain teasers. Very nice graphics and music. A great exploration of a small mechanical set does well. The one mechanic I felt confusing was that you could only separate if the hook was attached to a red peg. I kept trying to by moving the hook against walls.
Much appreciated! Yeah, the claw separation rules being unintuitive was a big concern. Was hoping with a little extra time that I could add some visual feedback to indicate it was "separatable" while holding onto a peg, e.g. having it "powered on", but definitely needs a bit of thought.
I can't take credit for the music - that's free use from Pico-Tunes Volume 1, composed by Gruber!
Really thoughtful mechanics and puzzles, I thought the claw was like a magnet and that helped me visualise a lot of the levels. Had a ton of fun working out these puzzles, the difficulty curve was really good!
really nice puzzles; I was pretty stumped a few times and had to come back to finish this. you’ve found an impressive amount of interesting ideas from such a simple-seeming premise! great presentation too (backgrounds, curtains, undo)
I felt a bit odd to me that the “separate from your claw by pushing it against a wall” mechanic only works if the claw is on a red peg (but I can imagine how that restriction is very helpful for puzzle design)
Thanks! Yeah, the claw separation rules being unintuitive was a big concern. Was hoping with a little extra time that I could add some visual feedback to indicate it was "separatable" while holding onto a peg, e.g. having it "powered on", but definitely needs a bit of thought.
Really nice game, I enjoyed working through the puzzles very much.
Really cool concept and a looot of levels which is really cool !
Fantastic all-around. Love the way the game teaches mechanics and then builds on them.
Great mechanics, well-designed levels. Nice!
Really great puzzler
Wow, great mechanic and level design. The bare-bones to make it feel great! I'm not into puzzles, but this one is so elegant that I think will make the top efortless.
Very creative! Nice work :)
really great mechanic, i love it, nice art too, good work :)
Found it to be a very interesting take on the theme, but I found it too hard for my tastes, this is very good tho
the main mechanic is an elegant and creative implementaion of the theme.
and the whole game is very well executed, with fitting graphics, sounds and music. Great work!
the main mechanic is an elegant and creative implementaion of the theme.
and the whole game is very well executed, with fitting graphics, sounds and music. Great work!
I really enjoyed playing this game!
WOW!! I was not expecting to play a PICO8 game when I pressed the random game button and what a pleasant surprise your game was.
first of all, 5 stars on everything. the game was fun, original (as far as I know), and was presented wonderfully. no complaints from me for this game.
10/10 would play again!
gg
Very clever game. Enjoyed it.