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A jam submission

Crash-o-nautsView game page

A quick adventure of two unlucky astronauts
Submitted by LoricGarde — 56 minutes, 3 seconds before the deadline
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Crash-o-nauts's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3163.7503.750
Overall#7063.5833.583
Presentation#8233.6843.684
Originality#16333.3163.316

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The characters are stuck together and one can only reload when you're using the other

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
(+1)

Love the 2.5D perspective - was a bit hard to aim at times, but other than that, it was really fun to play (I'd say the best out of the games I've rated so far)!

Submitted(+1)

This was a really neat way to implement the theme with the mechanics! It’s super fun running around and switching between ranged and melee characters. It was a little tricky controlling on the far left or right of the screen where the camera is at an angle, but I love the 2.5D perspective. Good job!

Submitted(+1)

A very cool concept for the art. I love those 2D graphics in a 3D world.

Also the mechanics were pretty cool and it was fun to play. It really helped me that you put a tutorial at the start of the game so I could start directly playing.

So all in all a very solid game. Good job!

Submitted(+1)

Absolutely love the style and flourish of this game! The movement feels pretty good and the general concept of switching back and forth between characters is pretty cool!

I feel this game could get pretty exciting post-jam with more content and hazards tossed in, so I really hope you consider going  on with this project :)

Great job

Submitted(+1)

I really like the camera angle! that makes this game has a unique presentation. Gameplay is also fun and enjoyable. Nicely done!

Submitted(+1)

Unique presentation! I really liked how 2D in 3D is implemented, though sometimes player rotated such that you could see only a line :D

Funny gameplay, pleasant music. Well done!

Submitted(+1)

Really liked the mix from the 2D to the 3D graphics! it reminded me of paper mario, I really like that style!

Submitted(+1)

Well done! I enjoyed the 2D/3D style of the game as it gave it a unique feel. The switching mechanics were good as well, making the character have to get close and far from enemies. Overall this was a great entry to the jam and I had fun playing! :)

Submitted(+1)

The artstyle is super cute and well done, I love the 3d with 2d sprites look!
Fun and well polished game!

Developer

grazie!

Submitted(+1)

This was really cool. I really like the idea and the unique perspective as well as the artistic choice for 2.5D. The art was absolutely fitting and the game was fun. Good Job!

Submitted(+1)

I really like the unique camera angle, and the way that you force character switching. I feel like the enemies aren't quite tuned, as they are really easy if you deal with them right away, but they get completely out of hand if you let the shooters survive. Great job, and I love the artwork.

Submitted(+1)

This is one of the best jam games I've ever played! I really love the style, the idea is simple but very effective, and everything is just done very well. The best game design choice is that you have both a shorter ranged high damage weapon and a long range weapon. Loved everything about this game!

Submitted (1 edit) (+1)

Pretty solid game! The game may look easy but it's actually quite challenging (at least for me). I'm not really a fan of the art style but in all honesty, it's pretty charming. The music and sound effect goes well with the art and gameplay. A few things that I want to say, the UI could use some improved design in the future too (it's kind of too basic imo especially the health/ammo bar). Other than that, displaying enemies' health would be helpful even it is not really necessary. One other thing, perhaps an indicator that we are run out of bullets would be a nice touch since I'm often didn't realize I'm out of bullet before switching between characters. Powerups for the gun would be a nice touch as well. Above all, this is a pretty solid game, well done!

Developer(+1)

hi, i just added a color change for the crosshair when you're out of ammo, and i'm working on the UI! you'll see these changes once the voting period is over

Submitted(+1)

Interesting art style, 2d  on a 3d stage. Could see this being a twin stick shooter style

Submitted(+1)

I love the 2.5D artstyle. and it's really fun, great job!

(+1)

I like the perspective!  Fun arcade-like game

(+1)

I love games that mix 3d worlds with 2d art.

It was very good, congratulations!

Submitted
Deleted 3 years ago
Developer

thanks! I'm working on an endless mode with hi-score, power ups and much more, it'll take a bit but I have the basics done :p

Submitted(+1)

Solid game, the take on the theme is pretty clever, and not the usual 2 tied togeher or move together. Good job.

Submitted(+1)

Solid game, the take on the theme is pretty clever, and not the usual 2 tied togeher or move together. Good job.

Viewing comments 46 to 27 of 46 · Next page · Last page