Play game, please
CTRL+SHIFT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1499 | 3.576 | 3.576 |
Presentation | #1546 | 3.545 | 3.545 |
Overall | #1742 | 3.343 | 3.343 |
Enjoyment | #2392 | 2.909 | 2.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your role reverses from controlling the player and controlling the enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A funny and cute game.
cewl game yo
slow mo platformin
A funny and cute game. I love the puzzle aspect of it, where one takes control of "enemies" to solve the level. Great stuff!
This is a really creative concept and the music is really nice! I was a little bit confused at first but it started to make sense the more I played.
I love the art-style it reminds me of games like “Fancy Pants”!
Keep making cool games and doing great things ʕ•ᴥ•ʔ ♡
Very creative! I remember doing this kind of paper computer games as a child :D Since there was both a puzzle and a platformer element, it felt frustating when you had cracked the puzzle part but had to rerun the same challenge over and over because of the need for perfect platformer performance. For example the first part of level 3. I think that checkpoints after major challenges would have made the game more enjoyable. But it is a really good concept! :)
A very cute little game, love the sweet music, love the secret ending :3
I love the style, the animations, the backstory and most design elements! Such a cute little game, i wish it was longer. Some levels were quite hard though because of a bit finicky controls and an unclear way to move along. BBut maybe just cause im dumb. Also love the creative naming!!!
Nice ideas here, a bit finicky to control though. With some more polish on the player control and feedback this could easily be expanded to a larger game. What you have is a good base, well done
This game was really cute and I really liked the style. It had some pretty solid music and overall it was just a good time. The player was little floaty and overall the levels were frustrating from time to time but I enjoyed them when I finally figured them out. I think the frustrating part was thinking I could do something and trying to execute it over and over when its actually impossible. This is something I highly recommend working on but other than that small complaint the game was great! :)
good game!!!!!!
Loved the animation of this tiny character! And the different levels are nice (especially the slomo jump with a wagon!)
Cool Idea and lovely pencil art!! just needed some quick intro ingame to know what to do because it confused me at first!
Please be sure to rate our game back as well!
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.
Pretty cooool ! Once you understang all the mechanics, it's very fun
Cool idea! It was a little confusing what was happening at first but once I figured it out it was pretty fun! I also appreciate the slow movement speed so I don’t need insane reaction time lol
Big fan of the art style (I'm a sucker for stick figures), game play was good I really liked the effect fir switching to enemy mode. Only thing I would improve on is making the movement a little smoother.
The art and concept were really well made! However when playing the player, the movement feels kind of stiff.
Nice story behind the game, and the art does wonders to sell it! Took a while to get a hang of what all the different symbols mean, but def a solid entry in the jam all around!