would love an upgraded version of it with more things to do and maybe stats for each type of room but loved the things already there just a bit too hard at some point
Play game
You are the dungeon (GMTK 2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #601 | 3.933 | 3.933 |
Overall | #1068 | 3.600 | 3.600 |
Enjoyment | #1164 | 3.383 | 3.383 |
Presentation | #1684 | 3.483 | 3.483 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the game logic system that generates floors for a dungeon crawler game. Your goal is to provide the player with a fun experience.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The player was frustrated and quit the game! Just like me after 3 tries! :P But seriously, i like it anyways! Good code and good core, could have more animations!
Nice game! The idea is good, and trying to balance between not killing the hero and not make him quit the game was a fun gameplay. Well done!
Very neat. We had a similar concept, but I really like the way you implemented goals for each level that mixed with the progression of the hero you're trying to guide, great stuff!
Very fun take on the theme, I really felt like a level designer. Great job :D
I like the idea! It makes for a pretty fun experience!
... Well, almost. I honestly felt a bit frustrated trying to come up with actually good dungeon design, just like the player gets frustrated by the dungeong I designed... It sometimes even feels like the player deliberately follows the least optimal path just to get frustrated for no reason lol.
But overall, the game is pretty neat, I think
Very nice idea, I liked it very much. A bit difficult to determin what the hero wants, but thats fine.
Great idea! Really love this concept (we've got something similair)
More information about items would be cool!
Really cool game, very fun to play. The pathfinding of the player can be a bit annoying though as they sometimes double back into rooms they've already seen if you have branching or circular paths, which can punish branching dungeons. Also, the exit sometimes spawns right next to the entrance meaning you can't avoid some player frustration. But these issues are very minor and don't take away from the great gameplay. Very well done! :D
Surprisingly very enjoyable, its nice the player was open on what makes the level better for him, that way i could fix it next layer, like some sort of real time mario maker - but dungeony, well done!
(Also if you could check out my game as well it would be highly appreciated :D )
Really enjoyed it! Ironically it felt a bit linear (just a loop of give item, fight monster, give stronger item, fight stronger monster) but just as ironically it was just the right length for me not to get board with the gameplay :D Would love to see a version with more possibilities and meters to appease ^_^
a very novel idea, but i feel like there should be a downside to giving a ton of items
Leave a comment
Log in with itch.io to leave a comment.