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Match!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1770 | 3.483 | 3.483 |
Presentation | #2479 | 3.138 | 3.138 |
Overall | #2768 | 2.989 | 2.989 |
Enjoyment | #3985 | 2.345 | 2.345 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We think we should look at the other side of dating app and see how some algorithm works to create your love profiles. This time you not try to date someone but to make them date and figure what they love based on their like and dislike
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
it didn’t work on my device (probably because I’m on my iPad) actually many of playable on browser games barely work on my device and ones that do work are keyboard only games or they run, but I can’t play them even with the mouse controls only
Oh, sorry. We hasn’t worked for an iPad compatible version because none of us as such device but if we have the time maybe we will try to fix it!
Cool twist! but yes as some have pointed out, some guidance is needed to know what exactly to do. At first I thought that matching to see who the person likes/dislikes was like a cheat or something I should not do very often, was that what it was? but anyways good job overall!
If you can find the time, would you please check out our game as well?
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it. Hope you'll like it!
We think the matching system as a guidance for the game so no cheat here ahah!
Love playing the matchmaker! This was interesting to play and so much fun too.
Absolutely my type of game ! But maybe a bit obscure on what the goal is at first. After the first level i unerstood the concept of the game, which is quite clever. But in the second one, i didn't know how many attributes i should rate, and how valuable it is to not look at every card.
I really like the concept, but it's not fully clear on how to play - the minimum number of shared attributes wasn't clear and I wasn't sure how many additional categories I had to add.
Yeah, we think of just display the attributes you will have to fill or to keep them hidden and let the player search, but we made the choice to hide theme.
After all, we think it might be a little bit to difficult!
Conceptually it's solid but I am having a difficult time solving the puzzles or how I'm supposed to.
The idea is interesting but it's a bit hard to understand (I am bad at puzzle tbh). But loved the art and intention.
Great art! You did a really good job on this project.
Ahhhhhh I love the idea but I’m way too bad at this !
Wow, that's a great puzzle game
A nice spin on logic puzzles!
I had fun trying to figure out the minimum number of cards to use to isolate the likes and dislikes of the character! But I ended up really confused and overwhelmed by the second level, and I couldn't manage to clear it.
From what I understand, you need to add all the properties that the character either likes or dislikes to the right? But each card has so many properties, I'm not sure I could narrow it down even with pencil and paper to find the exact likes and dislikes, with even hair color, age and tattoos that are on the illustrations to take into account! And even the spelling!
I'm too dumb for this game, but I really want to know the intended reasoning to solve the puzzles!
Same
Ok
True
True
"An interesting concept, and well presented. Some gameplay elements are not immediately clear, but not having a tutorial in a gamejam is no big deal" - Kaedama
An interesting concept, and well presented. Some gameplay elements are not immediately clear, but not having a tutorial in a gamejam is no big deal
nice although hard to read if this game is not full screen
Interessting idea and beautiful art, good job :)!