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Normal Activities's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#984.5334.533
Overall#3823.9473.947
Creativity#5373.9563.956
Enjoyment#12363.3523.352

Ranked from 227 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of haunting as the ghost, you're trying to keep your haunted house in check!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 123 · Previous page · First page
Submitted(+4)

The concept is hilarious, and executed very  professionally. Nice work!

Submitted(+4)

Cool idea and execution:) a bit too hard for me though

Submitted(+1)

dam you potato pc 

(2 edits) (+4)

Amazing game just I don't like that the markers for the people is the same color as the ones for the objects, it makes it so you can't tell if there is a paranormal object in the same direction as a person. The game is phenomenal it is so polished I hoped you make make the final changes and publish, the game seems that it would work in multiplayer, so the hunters are actual players. (What is the text in the photo saying by "take a photo"?)

Developer(+3)

The markers for people are white and have the camera icon. The markers for paranormal objects are blue (it's about to activate) and red (it's activated). The text in the screenshot is just some leftover debug UI :)

Developer(+3)

Good point about the arrows, I'll tell the team. Some of us said that they wanted to push a post jam version at some point

Submitted(+3)

Brilliant entry! It's tricky juggling all the objects but really well polished!

Submitted(+4)

Gorgeous! Really creative idea and love the artwork

Submitted(+4)

Great!

Submitted(+4)

The game is great but I'm more impressed by your team.
Since this jam I know how difficult an 11-person team is but 24?

Developer(+5)

Oh yeah, it's been crazy dude. Glad you can appreciate the challenges and I hope you still had a great jam

Submitted(+5)

Super tricky to keep all the objects .. 'unpoltered'. Very neat spin on the theme!

Submitted(+4)

Very polished game! Also oml, how many people participated??

Developer(+3)

A total of 24. This was kind of an experiment in how many people we could get in one team and what that would do to the game jam experience. Thanks for playing :)

Developer(+1)

I love your game!

Submitted(+5)

It's crazy how there's so many of you guys working on this! Great job!

Developer(+2)

It was an experience in how many devs you could throw at one game jam game, see what happens, yknow? :D Glad you like the result!

Submitted(+5)

This is so impressive! The Build name made it look like developting this was a nightmare but looks like it paid off after all! Mad respect for the project management!

Developer(+3)

Awww thank you so much, I really appreciate it <3

It was just very close and we actually uploaded one of two builds that we made in the end with different versions. One had a game breaking bug so we chose this backup. The other one had some other music that was lost in a merge conflict. Maybe we'll update it after the jam to patch that back in

(+4)

Very cool game, like the ghost and the art is great.

(+4)

you guys ...

Submitted (2 edits) (+2)

I liked the art and the gameplay was cool, but why are there like 20 team members :()

but I guess there was no limit in team size 😭



Developer(+6)

*24

Submitted

😭😭😭😭

Submitted(+4)

big game in a short time, good polish and good art, i think the idea of the game didn't introduced well

Submitted(+5)

Enjoyable and fun! A bit hard to understand the first couple of times you play it though.

Submitted(+7)

This game is very fun and even though I'm not great at it, I enjoyed looking at the beautiful art. I also like how the ghost hunters are very slow to take their pictures which lets me avoid losing easier. I really like the lighting as well.

Developer(+2)

Thank you so much! Yep it turned out to be kinda tricky!

(+5)

I really enjoyed playing it. Well Done!

Developer(+3)

Thank you!

Submitted(+8)

Very innovative! I feel a better gameplay loop would be nice since roaming around and just following the arrows gets tiring, especially when it's on the other side of the map. At times, it can feel unfair like when the piano gets possessed randomly and the ghost hunter is right in front of it, but balancing a big game like this in just 48 hours would be crazy! In the time allotted there was a lot accomplished and there's definitely potential!

Developer(+4)

Thank you very much for the friendly and constructive feedback!  We would probably have better balancing if we had the gameplay loop ready earlier but that's really hard to organize when you have so many programmers lol. Glad you still liked it <3

Viewing comments 20 to 1 of 123 · Previous page · First page