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A jam submission

BÖSSView game page

Submitted by Plagiatus (@realplagiatus) — 21 hours, 19 minutes before the deadline
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BÖSS's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6783.6183.618
Overall#12843.5153.515
Presentation#15463.5453.545
Creativity#20933.3823.382

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the Bossmonster of a Dungeon, fending off Heroes. NOTE: You can stack cards!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 43 · Previous page · First page
Submitted(+1)

Starts off a bit simple but I like how the cards with special effects allow for some interesting strategies.

Submitted (1 edit) (+1)

Loved it! High score: 9 rounds, 31 heroes defeated

Developer(+1)

That's pretty good! The average seems to be around 7-8 rounds, best I've seen so far was 10. Great job!

Submitted(+1)

Oh boy I really do love card games like this. Great job, the only thing I missed was some music and more SFX.

Developer

Thank you, I hope my game was good for your love :D 

Yeah, SFX and music unfortunately needed to take a bit of a backseat for this solo project - but therefore you got 16 cards, with 10 or so of them actually having a special effect! ;)

Submitted(+1)

If you check the game we've made,  you ll see a lot of similutude with this one !

You are the boss and you manage your monsters. Your game  is more like a traditional card game and mine was more a like dungeon management game.

But still, the ideas is similar !

Submitted(+1)

Nice game!

Submitted(+1)

I liked it, it was simple to understand and fun to play. Being able to speed up the game is a nice QOL feature.

Submitted(+1)

The game has a very high level of completion. It is a very interesting card game.

Submitted(+1)

I loved the idea, very interesting mechanic. So simple to undertand and makes you think about nice strategies. Got 8 rounds and 25 heroes defetaed hahah

Submitted(+1)

Simple concept but effective! I liked how it's similar to a turn based game but with the cards you display on your "side"

Submitted(+1)

nice one, but i was missing some music

Submitted (1 edit)

Very good game! Interesting to play. But it's sad that there is no any roles reverse except of visual one :(   It's steel very cool!

Submitted(+1)

Really good concept, main problem in my opinion was the enemies outscaled my cards too fast, maybe Tier 2/3 of the same cards with buffed up stats for the later stages with Knights and Barbarians?

Otherwise very addictive!

Developer

no I agree completely - the balancing is a bit out of whack, as the heroes are too strong / too numerous too quickly. Easy fix, but unfortunately I was a little pressed for time at the end and didn't manage to do a long winded playtest to figure out balance. :D 

Submitted(+1)

 great result

Submitted(+1)

This was great! Very addictive and creative! Would love a bg music as I play this.

Developer(+1)

I totally decided that players can choose their own music as they play and it wasn't because I didn't have time to find some good background music and implement audio controls, nono... ;)

glad you otherwise enjoyed it. what's your highscore? :D

Submitted(+1)

I liked this one. The mechanic was fun and the card art was nice

Submitted(+1)

I've seen multiple games having this "Core idea", but I think this one is one of the best execution. Nice and fun

Developer

thank you. :)

Submitted(+1)

This was the game I played the most in the jam. I don't know if it's by design but when using an archer on top of other card the passive doesn't work. 

I actually wanted to do a card game in this jam too but didn't have enough time.

Well done!

Developer

that's great to hear (that you played the game a lot, not that you found a bug :D). 

No, the archer is supposed to work whenever it's on top of the pile, no matter whether it has cards under it. Its bonus is calculated at the start of the round so it doesn't account for destroyed cards (by technical/time limitation, not design tho). I did notice it being a little inconsistent though, but only after the deadline unfortunately.

Oh well - it's a GameJam game, here be bugs. :D

Submitted(+1)

Really cool game!! Love the pixel art and the flavor text for each card! The only thing I don't really like is not being able to drag cards back if you want to switch a card's position or move them from a stack (before committing them by pressing the arrow). Otherwise it's a great game! Good job bro

Developer

thank you for the kind words. That's a good point that I'll keep in mind if I ever expand on this.

Submitted(+1)

This is super cool! I wasn't expecting to see any card games for the jam so it caught me by surprise. Well done

Developer

Thank you for your kind words, I appreciate that!

Submitted(+1)

The theming and sense of humor for the game were great! The gameplay felt very nice as well, though it could benefit from some difficulty tweaking it's a really nice foundation and a solid card game overall.

Developer

Thank you ♥

Yeah I think I overpowered the heroes a little bit in an effort to make it not too easy.

Viewing comments 20 to 1 of 43 · Previous page · First page