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A jam submission

Fruit Punch SagaView game page

Trapped in a matching game as a fruit! (GMTK2023 "Reversed Roles")
Submitted by hulien22, ImInSoftware, cocolicco — 1 hour, 16 minutes before the deadline
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Fruit Punch Saga's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1294.2954.295
Overall#1524.1444.144
Presentation#1834.4094.409
Enjoyment#5023.7273.727

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reversed Match-3 game, where you try to survive as one of the fruits and avoid getting matched

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 36 to 21 of 36 · Next page · Last page
Submitted(+1)

Looks really good and incredible! I like how the dynamic at the end is to avoid being getting caught in the crossfire of abilities too once you know where to go and what to do!

Submitted(+1)

Incredible presentation. Had a lot of fun with this game.

Submitted(+1)

This game is a lot of fun! We considered putting voice acting in our game and decided against it but yours really adds to the silly nature of your game.

The role reversal comes through very well in this game- really clever take on the theme!

Submitted(+1)

really clever idea matee! Is there any waiting skipper for rounds? Cause my only problem is about waiting the loadbar after my move. But after all this game is really nice. I love it.

Developer(+1)

You can move as many times as you want on your turn! Try to see if you can make more combos on the side to setup large cascades and get tons of points :)

Submitted(+1)

This is a winner for me, such a good game. Premise is simple and effecient, art works really well, general execution is just really solid all around. At first I found myself wanting a button to end my turn more quickly but then I realized that I could also score matches and get more points. Trying to do that as well as trying to keep track of the knives on the board was really fun. Add a few more difficulty elements and you honestly could sell this game imo.

Developer

Thanks for the kind words! Yep had some ideas to add in more block types as the game progresses, but didn't have time to fully implement/test them

Submitted(+1)

Original videogame, very cute aesthetics and I like the music and sound effects. Congrats!!

Submitted(+1)

Fun game with a really unique concept, not seen anything like this! Loved the art and the sound effects really made it. Great work!

Submitted(+1)

I really enjoyed this idea! Very replayable, and there's a lot of room for the player to improve and master the game. I think you could push the adversarial player idea further, perhaps increasing the difficulty over time or something (i.e. having multiple incoming swaps in a single round). I also just now got that the title is a pun on Candy Crush Saga...!

Developer

Thanks for the feedback! Multiple incoming swaps is an interesting idea, haven't considered that one, but could be interesting!

Submitted(+1)

Nice concept! Didn't catch idea on first game, but then! Thank you for such game.

Submitted(+1)

Nice game! Creative idea. For me it lacked a little bit of difficulty/pace, but still really enjoyable overall.

Submitted(+1)

I liked the art style and the concept, nice work! 😀

Submitted(+1)

I loved the art style, the running apple cover page is so cute! The game itself took such a unique spin on candy crush and was super fun to play after getting the hang of it.

Submitted(+1)

Funnily, I found this game easier to follow while watching my girlfriend than while playing it myself afterwards. Pretty funny idea!

Submitted(+1)

Really cute game!

Submitted(+1)

Really cute game!

Submitted(+1)

The art is so cute i want to eat ittttt

Love the spin on the game, really unexpected and creative ! Well done!

Viewing comments 36 to 21 of 36 · Next page · Last page