Quite interesting! In the end, I found myself constantly jumping over the frogs. Perhaps it would be worth reconsidering the value of having two different methods to dodge the frogs? Otherwise, great job!
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Reggor F.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1755 | 3.450 | 3.450 |
Enjoyment | #2263 | 2.950 | 2.950 |
Overall | #2400 | 3.125 | 3.125 |
Creativity | #3280 | 2.975 | 2.975 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its the classic arcade game Frogger but with reversed roles. Instead of you being the frog trying to cross the street you are a driver trying to avoid the frogs
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Cool game! I really like the concept. Also the presentation for the game is fantastic! Great visuals and music. I believe I ended with a score of about ~132.
Not much feedback to give. Maybe if there could be a little more variety as it did turn into either one stationary frog or two hopping frogs for the whole ride.
Anyways great work on this!
Frogger, but your the car. Someone in chat suggested a great idea where it would be fun if you can change up your vehicle. But jumping is unnecessary...
I love camera movement from the "Frogger" top-down perspective to car's perspective. Nice-looking art. Funny concept. Great game!
I think there's an exploit where if you stay on the far-right side after everything speeds up, the jumping frogs never make it to the right side before you pass them. You are not entirely safe, but it became a lot easier after learning this.
I liked speeding up as a low-effort way to make the game more difficult over time, a good choice for a game jam. A nice, straightforward take on the theme.
The concept is pretty creative, and the game is really fun to play. The best strategy I've found so far is staying in the middle (works well against double frogs), not jumping and changing the traffic lane to left or right only when absolutely necessary. I managed to get about 120 points with this strategy. Anyways, good job on making this in 48 hours :)
Fun game ! But it gets repetitive after a while. The frogs crossing the road were also very slow, which made them unpredictable as they could be mid jump when you reached them.
as everyone said, well executed, nothing much to add. At first its a bit hard to tell when you are about to hit the frog when they jump since they extend their legs
Good job on the game! Cool concept, well executed. It was fun and light. I like the art very much and that soundtrack is good.
A fellow frogger enjoyer! Cool post processing effect!
Good idea, pretty well presented but I found I could go for minutes at a time without needing to move at all and I never once had to use the jump. I also wonder if allowing the car to be moved to any position left to right rather than the three slots might make things more interesting. With a bit more variety in the obstacles this could be a really fun little game
I really like the concept of the game. I love the frog animations. I feel like the game gets a bit repetitive after some time and you could have added some new objects or features as time goes on. Overall, I really liked it. Good job!
Thanks for checking our game out! You made a cool little game here. I love that you switched the genre of frogger to a runner by shifting the player's perspective to the car. Very creative interpretation of the theme.
If I can offer a bit of constructive criticism, The gameplay was also a little repetitive. It would have been cool to see some kind of progression and introduction of new elements. The frog's hitboxes also were a little ambiguous. There were some moments I thought I'd hit a frog but it didn't register, and others where I hit a frog I thought I'd avoided.
Congrats on finishing the jam!
Fun little infinite runner, but I have one critique, I think you went a bit overboard with all the post-processing, perhaps tone it down a little, maybe remove some effects or at least have an option to turn it off?
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