SUPER FUN
One of the best submissions in terms of fun! I really want to see this game expanded and more levels made, because I really had fun playing this!
Play game
Akimbo Corps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1488 | 3.250 | 3.250 |
Overall | #1491 | 3.432 | 3.432 |
Presentation | #1546 | 3.545 | 3.545 |
Creativity | #1702 | 3.500 | 3.500 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the NPCs fighting an overpowered player (think: Hotline Miami but you're the mobsters)
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really fun game! I really liked Chad Maverick's description. I noticed that the first level was the hardest, as I only had two units, but still a very good game! I would enjoy seeing a full version!
THIS COP IS BADASS DUDE. I reaaally like this game its super fun to play, very crative aswell and sfx, music and graphics are awesome. Just wish a less steeper slope to learn the mechanics, like easier levels at the begining, I just got rammed over and over no matter how I placed my NPCs. Congrats for the game man!
Pretty fun to place sneaky shotgun enemies around corners to try and ambush the ai cop. Good job!
Dang this is a really challenging game, but I like the incorporation of thinking strategically :) Good job!
I would love to see the full version of this. The concept is interesting and the presentation is great. The game only needs some bugfixing.
didnt know police had such a strong body amour that block so many bullets XD
jokes aside, i think would be nice to have a circle of "not placeable" for my troops! great job on the game!
This is presented super well and the game is fun once you get the hang of it. It was a little difficult to begin with but beyond that I had a blast. Great job! Super sleak visuals and audio!
Cool game, pretty hard from the get-go. Would have liked to see a small tutorial to get to know the tactics and strategies better, but hey, 48 hours, right?
One thing i would change, is keep the 'player' visible even when out of sight from your guys, i lost track of him several times :P
I like this take on the tower defense genre, where you don't know what path the enemy is going to take. I did get a bit frustrated with the characters never shooting because they would get stuck, though.
It absolutely blows my mind you can get this much done in two days. I had a lot of fun doing a few rounds. My only complaint is the AI on the players side can be frustratingly dumb at times, but it is a game jam game, and still really impressive and fun. Love the aesthetics of your page (and the game obviously.)
Fun and interesting take on the theme. Getting to build the level and watching it play out was fun and kinda reminded me of our own submission. Great work!
Thank you to everyone for the supporting comments! I've uploaded the OST to Youtube. The playlist is here: https://youtube.com/playlist?list=PLcUzoR-KbBrD71cUm7g_eX7NsyxMKRa-v
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