Play game
Boulder From Above's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1817 | 3.129 | 3.129 |
Presentation | #1890 | 3.387 | 3.387 |
Overall | #2009 | 3.254 | 3.254 |
Creativity | #2507 | 3.247 | 3.247 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
So there is a boulder, which is usually used as trap to kill player. But here you are a boulder. Now you can feel yourself just as a boulders kill you games such terraria for example
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Music was a bit quiet compared to the sound effects and the jumps could do with a little hang time on them, but other than that the concept is really fun, the jokes are funny and the game mostly feels pretty good to control. Good job!
Lovely intro! :D
I was absolutely GUTTED when my wizard guy died... then absolutely ASTOUNDED that it was I who was the boulder and got to roll around and DESTROY HEROES!! Amazing game!! I'm not sure how to feel about the camera shake -- it makes the game harder to judge where you are on the platform but also really immerses you in the fact you are like a 100 ton jumping boulder -- take that as you will I suppose -- awesome submission!!
People seem upset about the camera shake but imo it's genius
Could have used more camera shake :D Damn I almost got head trauma from playing this. Nice job over all but could have used less camera shake. Sure it was funny but made the game harder and more annoying.
loved the intro, great sound effects & polish. You might only want to play the impact effects when the boulder is hitting something with a certain speed to improve visibility. And it's actually possible to clip into the ceiling when holding right while falling into a level :). Otherwise great (and quite tough) game!
The sound effects are very juicy and the game seems very polished overall. Camera shake is maybe a little bit too strong for the platforming parts but other than that this is a great submission. Well done!
The sound effects scared me. The movment feelt very boulder like. I gave up on the level with the sharks because it was too dificult for me.
The beginning is very funny, the game was very fun to. The only thing I would change is the screen shaking.
Funny beginning! I also liked the movement of the boulder, felt satisfying. I would also reduce the screen shake a bit. Nice
Great game, even if it's a bit too hard for me! (Though it is kinda fitting since you are platforming as a boulder... :D) I think there should be atleast one floor without the lava first so the player could practice platforming without getting punished by not having the grasp of the controls.
Thank you for playing and thoughts!
Very polished and fun to play. The difficulty in controlling the boulder really shows why not that many boulders can achive something other than crushing heroes in their lives
Thanks for playing:D
ofc hammerhead sharks can crush the rock, because their heads are hammer ;)
that was so adorable, I enjoyed this game!
Haha, thank you for playing:D
I remember seeing this one on the progress pics Discord channel, love to see the final result, it even has a dialogue system, congrats!
Really cool game too hard for my blood at some points :p
great game! it looks awesome and feels good to play. Tons of content for 48 hours
Very funny and well executed!
Funny take on the jam's theme. The platforming was a little finicky so I agree with a previous comment that there should have been some acceleration with the platforming and I felt the screen shake was a tad bit too strong. Great work though!
Love the comedy in here, especially the falling obstacles! Kept me wanting to go on to see what would happen next.
I like the feeling of weight behind the boulder, especially crushing all the scattered items. I would love to see the boulder gain speed over time, to emphasize this weight better.
I'd also recommend reducing the screen shake on every jump (maybe have it shake to a degree based on the fall distance, so big jumps get a big shake, but regular jumps don't disrupt the player as much.)
This is hilarious, from the concept to the absurd screen shake and sound effects its so funny and so enjoyable. Great submission!