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Scott King

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A member registered Jul 31, 2018 · View creator page →

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The music is the biggest thing that sticks out to me. I'm not sure what I'd prefer but it doesn't feel quite right. The sound effects for the fish could be a little fishier too, I think. It'd be easy to ask for more control or just a little bit easier obstacles but it's a delicate balance to mess with. Maybe if you could flop a bit while mid-air? Not enough to constitute actual air-controls but just something to give the player one more bit of agency or way to add chaos into the system. 

I think one of the (many) cool things about a game like Getting Over It is that some sections require a pretty specific , usually hard to accomplish, approach, but some sections are also pretty open and let you do them in at least a couple of different ways. That's going to be harder to accomplish when you only have 1 button's worth of input compared to GOI's mouse controls, but I think the way the level is designed has a big impact, irrespective of the character controls. Those first few obstacles have such a prescribed, rigid solution, so much so that they're drawn on the screen, which then takes away the fun of getting to figure out *how* to do them and only leaves the (not insignificant or unfun) challenge of *doing* them. In fairness though, I haven't finished the game as it really is very hard.

Oh, I also greatly dislike that you respawn at chip points with velocity.  I would prefer to just spawn on top of the point with 0 velocity.

Really though as an  idea it's perfect. And the art is all spot on too. 

Beautiful. Has no right to be as fun as it is

Oddly satisfying.  Love the style. Restart button didn't work for me but refreshing the page worked just as well.

The art is sick!

Soundtrack is BONKERS. 10/10

Love the mech! Love the colors! Camera made me a lil sick, would be nice to be able to turn the sensitivity down

Impressive! I love the look of the game

Incredible vibes. Soundtrack is crazy

Very silly. I really enjoyed cranking out endless sausages

Super intriguing. Would be cool to see what the max percentage is/how you achieve it. 

YES, more games like this please!

Crazy how much style is packed into this!

love the frenetic pace!

was hard to stop once I got going

Neat! Soundtrack is BUMPIN

Incredible idea and lovely aesthetics!

love the little dude with a sword!

Incredible all around. Took me 20 minutes. My only frustration is that clicking outside of the game window is super easy to do because it has no visible border.

The music is really good!

The visuals really stand out!

Cool idea! The art and music fit great too

Really well executed and a cool idea!

This is a cool idea!

Super simple but the framing made it funny!

Cool idea!

The art is phenomenal! Some of these puzzles are really clever too

I love an interactable menu!

Really fun and polished!

Really triggers that "one more time" reflex for me!

The music goes hard!

This is so clever and polished and good! One of the best for sure! 

I like the art style and the sound effects are really good!

I really like the music!

oh my god it's so cute!!!

This is a solid idea executed really well! The puzzles are smart and the presentation is perfect. This is my favorite of the reverse platformer types of games I've seen so far!

Very distinct vibes, I like it!

I like the music a lot!

Cool idea!

I like the little character sprites!

Fun idea!