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A jam submission

The Early Worm Gets The BirdView game page

The early bird takes the worms brother, but this time the worm will be early for the bird.
Submitted by AxonXP, iOmen — 2 hours, 7 minutes before the deadline
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The Early Worm Gets The Bird's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#7113.9783.978
Overall#12233.5433.543
Creativity#13193.6303.630
Enjoyment#20953.0223.022

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It reverses the roles of bird and worm in the common phrase the early bird gets the worm.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 35 to 21 of 35 · Next page · Last page
Submitted(+1)

The movement was a bit weird sometimes but it was very fun, the music was good, and it had fun areas/levels! If you keep going on this, maybe a healthbar for bosses! Felt like a smaller version of hollow knight, and had good theme for the game Jam!

Developer

Hollow Knight was a bit of the plan! glad you enjoyed!!

Submitted(+1)

Fun story, nice worm with shoot gun platforming game!

Submitted(+2)

Nice game, I like art and sounds! Unfortunately, can't pass second tutorial level, platforming sections are too hard for me.

Developer

understandable, we didnt finish tuning the levels lol. hope you still enjoyed!

Submitted(+2)

WOW! This has got to be one of my favorite games so far, so well done and very polished! I loved the story, the controls are really nice (except for wall jumping its very unforgiving sometimes). I had fun trying to figure out how I can combine my jump, wall jump, and shotgun blast to boost myself up!

Great levels and an amazing amount of variety which is impressive for a 48hr game jam! I love the art and the SFX are very funny, the music is nice and exciting I think it fits it perfectly!

I was playing in windowed mode on browser when I encountered the boss and saw this 

I thought it's intentional at first but then I fullscreened the game and the boss fight was much easier LOL, great job on the game, very well done for a 48hr game jam!

Developer(+2)

Yeah that's a weird glitch, it never happened when playing the build on my computer, but when showing a friend on theirs it randomly happened there too. I honestly have no clue why that happens with the boss lol
Either way thank you for the kind words! I appreciate the feedback!!!

Submitted(+1)

Anytime! It just happened because I wasn't in fullscreen while playing the Web build I think

Developer(+1)

glad you enjoyed man!

Submitted(+1)

haha I laughed at the idea of the worm going all rambo as soon as I read the game title xD

I think you guys nailed the story/setup, the art and the sound effects. I believe however that the concept of the game could have been more focused on the worm actually going "rambo" and spreading carnage around, instead of having a lot of platforming/exploration (and I have to agree with other comments, the wall jump was a bit too harsh, maybe a bit overused, though the momentum thing was a neat idea).

I seriously think you could have a good thing going here, even more so if you decide to push harder on the "-this is a nice day to hunt me some bird-, said the worm", bombastic aspect of the game.

Thanks for the good laugh!

Developer(+1)

I'm a big meteroidvania fan so I wanted the player to explore to find his friend [although the game is kinda linear] . I also  wanted to try to fill the world out a bit more with more bird challenges to make it more rambo-like but there was very little time lol 

Developer

yeah, level design became more of a last-minute thing which def sacrificed some of the whole bird-shooting action. still hope you enjoyed it!

Submitted(+1)

This game is so cute, I love the art, and the idea is so interesting. All of us fellow worm lovers shall unite to take out the government controlled birds! >:D I'm gonna go and invent a worm-friendly shotgun.

Developer(+1)

worm-friendly shotguns is the best idea I have heard in a while LMAO

Submitted(+1)

I really liked the premise and the art alongside the sound effects were super cute. Seeing all of this cuteness with a shotgun was jjust hilarious.  Unfortunately, the wall jumping felt a bit clumsy.

Submitted(+1)

Excellent art and game! I really enjoyed the platforming mechanics, although the wall jumping was a little difficult to figure out at first.

Submitted (1 edit) (+1)

Good take on the prey becomes the hunter idea! I liked the worms jump mechanic, made me think to "Worms" the game actually :D
Great job!

Developer

while making the game we wanted it to be kinda dark and a twist on revenge and we thought a worm with a gun like the games worms was a fit! glad you figured it out!!

Submitted(+1)

Nice graphics and nice game :)
Maybe the controls are a bit hard tho, like arrows + mouse + space is maybe too much

Developer

have you tried using WASD? should be much easier!

Submitted

its easier indeed but im still stuck at the second level, also the wall jump is really hard and not intuitive

Developer

Im not sure why so many people are having wall jumping issues, but if its a problem what we usually did is just spam spacebar and then shifted back and fourth with A and D! maybe people are trying to time it causing issues?

Submitted(+2)

That's the cutest worm holding a shotgun I've ever seen!! But seriously, very good graphics and super responsive controls. Great work!!

Developer

glad you enjoyed it!!

Submitted

The sound effects were beautiful. An awesome platformer with funn mechanics. Great job!!

Submitted(+1)

Very cute art and sound effects.

Developer

glad you liked it!!

Submitted(+1)

Amazing sound effects, art, and amazing story lol.

Developer(+1)

we do love the silly little story!

Submitted(+1)

Nice graphics, but it's kinda hard to do wall jump though :)

Viewing comments 35 to 21 of 35 · Next page · Last page