Play game
Catch-Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2420 | 3.273 | 3.273 |
Overall | #2756 | 2.992 | 2.992 |
Enjoyment | #2770 | 2.773 | 2.773 |
Presentation | #2942 | 2.932 | 2.932 |
Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The hunter (Pacman) becomes the hunted
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool, good idea specially navigational look realy good, menu for ghost is super, maybe i like select and deselect with the same button
I like the idea, but It's really easy to corner pacman
What happen if pacman eats all the dots? Good game!
Then you lose and get to see an otherwise unused concept art for (not)pac-man!
Interesting concept, but not that much to do.
The game is very easy since Pac-Person McMan tends to get stuck in a loop, so you just have to round up around him to guarantee a catch, but if he moved around, I get that the game would have been much more difficult and fun!
To end on a positive note: I love the
ghostsslimes' designs, especially Pinky! ^^Good job! =)
(Edit: Okay, the game over screen is something else. XD)
Thanks! The pathing is a bit wonky and so the looping is a bug we werent able to fix, so it is quite easy to win.
The art is something i really enjoyed doing and i wanted to give each
ghostslime something unique.It needs some polish but the core concept is great. Pac-Man could move some more, he tends to just get stuck in the top left corner but with some more levels and variety this would be a fun strategy game
yup, pathing is kinda weird so it gets stuck sometimes. Should've used a* for it. We also had tons of ideas that we didn't have time for since a weekend is very short unfortunately
Fun idea! Positioning your ghosts and slowly closing in on PacPerson McMan is quite satisfying.
It would've been fun to have more than 1 level. PacPerson's AI could get smarter, he could move faster, or he could get the power-up candies which would force you to suddenly have to move your ghosts out of range again and breaking formation.
The current state is a bit rudimentary, but I can see this getting expanded upon in lots of interesting ways :)
Nice work! I like the work done on the AI, I think it's great.
A nice inversion of pac man and makes for a neat strategy game. Nice work!
It is really a good strategy game, Very Fun To Play!!!
Fun game! It was amazing how you could move the ghosts kinda like chess pieces and check mate pacman
pacman is desperately trying to castle ;)
I love how you can trap McMan by just blocking all exits in one of the corners.
Very fun idea! I am a bit confused by the difficulty however, as it doesn't seem Pac-Person McMan's AI changes a lot
He's a funny fella
As someone who's had to deal with the horrors of pathfinding algorithms before, I applaud the technical aspects of your game! The idea of turning Pac-man into a sort of RTS game was also a pretty novel concept, and I wouldn't mind seeing more like it. However, the mechanics were a bit janky to work around sometimes, and the game got pretty easy once i found out you could just trap "Legally Distinct From Pac-man"-Man in a corner and wait. A bit more AI would go a long way. Overall though, definitely fun! Keep it up!
The pathfinding is almost a direct copy of the original pac-man as described in this very extensive article. There's some bugs in it and and clearly isn't ideal for a smart pac-guy mc-dude. Thanks for playing the game! ^^
Love the concept and the art. I also found it a little easy to trap Pac-Person McMan, felt like he was trying to get away but then had an existential crisis and had to sit down for a minute. Still, a very enjoyable entry.
Thanks for playing! McMan is a very relatable Pac-Person
Cool concept! I found it a little easy to trap Pacman at times, would be interesting if the ghosts went off and did their own things once they finished their assigned paths!
I was planning on adding things like wandering and patroling and stuff but unfortunatly a weekend is a very short timeframe
The path finding felt a bit weird sometimes, but other than that a really fun and interesting twist on pacman.
pacman is schmooving
The sprites are so cute I love them haha - gameplay has a bit puzzle elements
thanks! i like doing game art and i feel like i have outdone myself on those
It is fun blocking paths of the pacman and catching him well made game!
Fun little twist to an all-time classic! The pathfinding confused me a little bit, but that aside fun to play :)