Play game
BULLET DISCO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #279 | 3.922 | 3.922 |
Overall | #727 | 3.752 | 3.752 |
Creativity | #1073 | 3.725 | 3.725 |
Presentation | #1424 | 3.608 | 3.608 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game takes the classic shooter and reverses the roles by making you play as a bullet, and now guns are your ammunition!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
I'm dependent on bullet!! can't waste even one damn!! :)
well implemented no doubt, but I think it's getting a bit more difficult like that, I think you can use lives if bullet collide/waste you can use another one maybe, I don't know something like that :D
otherwise overall great artworks, nice mechanics well implemented idea in 48hrs :)
Thanks!! I appreciate the feedback and thanks for telling us that it gets difficult!
This was awesome! I love how frantic it feels. My only complaint is that the music stops looping after a bit but other than that it's amazing. Excellent work!
Thanks!! Sorry the music doesn’t loop, but I love that you thought it was frantic!! Thanks for playing
Interesting mechanics that involves both precision and puzzling solving skills. Well done!
Thanks!! I’m glad you liked the puzzling aspects and found the mechanics interesting!! We definitely wanted the mechanics to support puzzling beyond the skill part!
This is a really fun puzzle game! I like how some of the enemy placement means that you have to act quickly and the variation in enemy types and guns makes it feel very engaging. I could definitely see you expanding it to add different weapons and enemy types. Cool game!
Cool!! Thanks for the feedback, I’m glad you appreciated the placement of enemies! It would be cool to work on an expansion!
Really cool game, nice mix between puzzle and action!
I do feel like i'm John Wick and i just walked into a nightclub xD
Thanks!! Glad that it was a mix of puzzle and action for ya! We were aiming for that!
Incredible game! Lots of variety in mechanics, well polished, got that pump action gameplay. Also got great music (although on web version it seems it wasn't looped).
This feels like the game that would be shown in GMTK video.
Hey, thanks so much! That would honestly be super cool! Thanks for playing, I like that phrase, "pump action gameplay"!
So sick, Loved playing this, I like how you introduced new mechanics as you advanced in the game, so well polished, great level design. Bravo!
Cool! I'm glad you thought it was polished and that the mechanics were gradual! Thank you so much for playing!
What a great game. Honestly, no notes. Just very well done!
Thanks!! Glad you had no complaints haha!
fun to play and interesting, good job!
Thanks so much! Glad you had fun!
I tried again, but now I finished lol. I liked the progression, I think it was adding the mechanics at a nice pace. congratulations!

Very fun nice job!
Thanks for playing I appreciate it!!
Cool concept. Wih it had something like a bullet time to have some time to think. Some levels come down to trial and error. Other than that great art and cool gameplay well done.
Hey, that's a really interesting suggestion! We were actually debating about the bullet time feature and we ended up not adding it. Thanks for that suggestion because now we know that next time we should definitely consider bullet time more seriously! Thanks for playing!!
This was a really fun entry to play through! Its very satisfying to go fast, and the polish and graphics were both really well done. I especially liked how you taught the game over time, making you never feel like you are in a tutorial, and instead only playing the game. My only problem with the gameplay is that a game over screen with the option to restart can make deaths take up more time than they need to, which can make it a bit frustrating if you get stuck in a section. Other than that, this was an amazing entry! I really enjoyed this one.
Ah, thanks for pointing that out! That's an interesting thing to take into account for my future games, and I'll definitely change that for my next jams!! Thank you so much for playing!