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BULLET DISCO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #279 | 3.922 | 3.922 |
Overall | #727 | 3.752 | 3.752 |
Creativity | #1073 | 3.725 | 3.725 |
Presentation | #1424 | 3.608 | 3.608 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game takes the classic shooter and reverses the roles by making you play as a bullet, and now guns are your ammunition!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple, but very effective gameplay. It's really fun trying to speedrun through the levels as fast as possible once you learn their layout. Well done!
Thank you so much for playing!! Glad that you liked speedrunning it, I liked doing that too while I was developing, especially since I placed all the weapons so I knew where they were ;)
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Review Summary
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[ + + + + - ] :: ENJOYMENT
[ + + + + + ] :: CREATIVITY
[ + + + + - ] :: PRESENTATION
Fun action puzzle game! I like that there's a lot of freedom to make choices, but still the pressure to make them before being captured. Creative and original, with a strong theme.
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Rubric / How I Measure The Score
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[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
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Detailed Review
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[ + + + + - ] :: ENJOYMENT
That was a lot of fun! There were times I wish that I had some time to think; like when the game first starts I instantly start getting chased and aimed at. Maybe add a feature that lets you choose when you want to start the level? Other than that, great game! Love everything about the gameplay. Those levels were hard! but still winnable. I like that.
[ + + + + +] :: CREATIVITY
Jumping from gun to gun was awesome! I loved that idea! When I saw the description I was like "I wonder how they implement that?" I was not disappointed. Loved that I was essentially an assassin trying to take out a target. Having that theme really helped drive the creativity home. Great work!
[ + + + + - ] :: PRESENTATION
Loved the lighting effects, and wow that music was great! It wasn't as catchy as some themes I've heard this jam, but it worked very well in the game. I wish I had more commentary to give. While everything was well done, there wasn't anything in particular that stood out to me about the presentation. By my rubric that gets you 4 stars :)
Hey, thanks so much for playing! I'm super glad you enjoyed it and thank you so much for the detailed review!! It's really really helpful and I appreciate it so much that you took that time! Thanks!!
I enjoyed this game a lot! On the last level, I didn't understand why I couldn't possess some guns, but when I figured out which guns were possessable, I finally beat it!
Ah cool! Thanks so much for beating the game!!
nice proposal very good
great project
Hey thanks so much it was a blast to make, thanks for playing!
This is a really fun game. Love the concept and art. Great job!
Thank you so much for playing! The art was a blast to make and we love John Wick and Hotline Miami so this jam was a good experience!
I really your teams unique use of "role reversal" that tangibly manifests in the game-play loop! only complaint is that the music doesn't loop, nice work!
Hey! Thank you so much for playing the game, I really appreciate it!! Haha, I wish the music looped too argh if only there was one thing I could change lol!
Nice! This game is really fun! When I play this game I have to think about a quote: "[...] perhaps reflecting our deepest desires and dreams upon ourselves [...]". Truly magnificent! Also the music doesn't loop D:...
Whoa, that's a super super cool quote lol I'm super glad this game affected you philosophically haha!! I wish the music looped too lol my bad, dumb mistake : D
cool game, it gives me the feeling of john wick!
Ayy that's exactly what we were going for! Thanks for playing!
Absolutely love the gameplay. That animation of the bullet spinning is pretty satisfying. Great game!
Cool, thanks a bunch! It was a really fun animation to make, so I'm glad you liked it, thanks for playing!!
This is really tense game! I love your idea. Had a sweat in my palms
Yoo thats super good to hear! Here at Duckbeanpotato, we love sweaty palms lol thanks for playing!
Well executed! I absolutely love the visuals to it, and the tutorial is very well made.
Thank you so much! One of the biggest things my game jams have struggled with is tutorials, so I'm glad you liked the tutorial! We decided to focus a lot on the tutorial this time around
Very smooth feeling game, and the visuals look great! I also love how gradual the tutorial is. Nice work!
Thank you! We've learned over time a gradual tutorial is definitely the best way to go for these types of games
Great introduction + level progression to familiarize the player with the concept :D An indicator for whether the bullet's currently facing a wall might be helpful (or maybe I should just get good) but I loved how you combined puzzle and shooter elements!
Ahh that’s an interesting idea! Like besides the crosshair there could be like an indicator of specific direction that could flash red if there’s a wall? Thank you a bunch for playing!!
I really liked the music in your game. You have picked it well.
I was confused when the track was finished and the game wasn't. I kept playing a few levels without any music and it was torture.
I was confused as to who those doctors were and why was a bullet hurt by a red laser. I didn't know if it would be over in some time or not. The first enemies weren't as confusing
Ahhhh sorry haha! I totally forgot to click the “Loop” button before publishing D: Also I forgot to assign SFX to the laser guy lol I wish I had more time. I hope you enjoyed the game though and thanks so much for playing!!
I did enjoy the first part, it felt more tested and polished.
Maybe if the music was in place, I wouldn't notice the difficulty (queue the Hotline Miami)
GG! One of the only games I gave 15 out of 15! Loved it.
Wow!! Thank you so much for that score dude I’m honored and I’m so happy that you found joy in playing this game!
Really fun concept, could have used a little work on the level design and maybe some more differentiation between the guns. A surprising amount of variety and progression for a jam game, good stuff!
Sick thanks for the feedback, I think it would be cool to have more different guns too!! I was thinking of maybe expanding this game in the future, glad you enjoyed it!
Only complaint is that the death screen is kinda annoying to keep clicking. Rare instance where being lazy and just refreshing the scene would honestly be best.
Ahh thanks a bunch for the feedback that would honestly be a great improvement, thanks for playing!!!
id like more of that music plz....
The levels were great, super nice idea!
Lol my bad, I wish the music kept going too haha, thanks for playing!!
Pretty fun I really like the last 2 levels as they start to force you to play a bit more tactically. Also I'm a sucker for hotline miami homages.
Haha thanks, I love Hotline Miami so much, glad you liked it!!
Really good content, high quality execution and fun! I couldn't fit this game into the idea of this jam but overall looks awesome!
Thank you so much for playing, I appreciate it!!