Great art style, fun controls
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MACRO-ORGANISM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #587 | 4.107 | 4.107 |
Overall | #682 | 3.786 | 3.786 |
Enjoyment | #711 | 3.679 | 3.679 |
Creativity | #1551 | 3.571 | 3.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your ship shifts in size to adapt, smaller to avoid danger, bigger to take on greater foes. (WEB VERSION NOTE: In order to play again, you have to refresh the page. This problem doesn't happen for the downloaded version, but we will fix it once the competition is over.)
Development Time
Comments
Cool idea! Using the size scaling as a manual tool to avoid damage or deal more damage is really clever! I personally would have switched Q and W for scaling, for me scaling being the right button instead of the left one feels more natural, but that's subjective!
Other than that, really cool game, I enjoyed it :)
Great game ! The art is good, so is the gameplay ! I like the concept of shooting and scaling yourself up and down, keep up the good work :)
Well done gameplay and visuals! I especially like difficulty scaling - so much is going on with after awhile, it's becoming really challenging and entertaining.
Really polished and a nice game.
I was super impressed with how visually readable the game is. Even when it got hectic I always knew what to do, and I liked that. I think your implementation of the theme was really effective and forced me as the player to make good.
I am not sure I have much in the name of feedback this was super solid, consistent, and enjoyable. Well done.
The ship looks amazing especially in final stage! I wish we could move with WASD, shoot with mouse and use like Q and E to get small & big. Overall great game!
A great game! Seriously well polished! Love the concept and the trade off decision making! Well done! 😄
I had a lot of fun with this. The dexterity challenge of navigating, shooting, and shrinking/growing is really enjoyable. Smart use of gates to keep the player switch between large and small. I could see it being expaneded further with size specific threats like enemies that only target you if you grow to a large enough threat. Great work!
Super fun to rapidly scale up then shrink down to squeeze between the lasers or enemy projectiles. Love the art style too!
The overall presentation is very well done! The direction of the music was unusual for this kind of game but it really sold the feeling of drifting through space. The sound effects worked well too, I particularly like the detail of harmonising the ship's shots with the music. The sprite work and animation of the shots/explosions were really nice, almost wish the camera were closer to appreciate it more! Nice sense of impact when landing shots too, but I feel taking damage was a bit lacking, maybe it just needs the damage flash that enemies have.
The trade-off between firepower and size/handling was a great interpretation of the theme for an arcade shooter! It clicked once I realised the point was to shrink to avoid any danger, not just the laser gates. I think the controls work fine (apart from a bug where you can't turn left while moving forward), but the issue for me is that the ship doesn't feel like it has enough momentum in its movement and turning. I think this would help make aiming feel less finicky and just add some heft.
Really fun take on the theme, took a while to get used to the controls but everything felt really good
Really fun game! was a little hard to get into and get used to the controls but once i did, constantly changing sizes to switch between kill mode and RUN mode I had a lot of fun
The art, music, sound effects and overall polish of the game are really satisfying and a leaderboard is something i definitely didn't expect in a gamejam!
enjoyed the gameplay but the web version prevents you from starting the game again after death. i honestly love the soundtrack and sound design the game has and as others have noted, the controls can be a bit wonky but otherwise really liked it :)
Hi great game, love the art, and it is nice that some enemies are forcing you to scale down. Controls have been for me little hart to get used to it - I would prefer WASD + mouse with mouse wheel to scale, but that is my preference :) Anyway great game!!
Incredible game! The art style is really good, and the sound design really enhances the experience. The controls took a bit to get used to, but they added an interesting layer of challenge. Overall, a fantastic game!
great in every measurement, was surprisingly peaceful with the music for how intense it got haha, well done!
Nice idea to fit this year's theme, combining the micro and macro scales
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