Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

King Sized FrogView game page

⏱️Current 100%, all stars speed run record is 3:54! Beat it if you can!⏱️
Submitted by ZeroGame Studios, Etanyello, CharkGames, Cryptogenic, MALGOW (@iamMALGOW), bluebloo — 2 hours, 52 minutes before the deadline
Add to collection

Play game

King Sized Frog's itch.io page

Results

CriteriaRankScore*Raw Score
Style#8213.9663.966
Overall#10573.6473.647
Enjoyment#13333.4103.410
Creativity#15843.5643.564

Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a puzzle game involving a frog with multiple levels where the player can increase or decrease in scale based on what they eat, aiming to fit into their crown.

Development Time

96 hours

(Optional) Please credit all assets you've used
See itch page for full credits

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 80 · Previous page · First page
Submitted(+1)

I love this game!! The cutest frog ever, and satisfying game mechanics with eating for scale and shrinking! C:

Submitted(+2)

I love amphibia, your concept is nice, and the game is great. well done

Submitted(+2)

Dude i'm jealous! amazing game. looks very polished and definitely on theme

(+2)

adorable and fun!

Submitted(+2)

Super cute, really cool visuals :) How did you do the ribbit thing??

Developer

Firstly, thanks for the nice feedback. Secondly this feature was made by my team member bluebloo (you can find more of her work here: https://itch.io/profile/bluebloo if you are interested) however I do understand how it works so I will do my best to explain it.


Firstly create an empty game object to hold the word that will float around. Next add an empty child object for each letter in your word and on these child objects add a TMP Text for the letter (you can find a 3D TMP text under the 3D Object section in the create menu).

Next comes the coding part, on your main parent object you will want to add two scripts, one that had it float off (this is just a movement script) and another one to trigger the animations on the letters.

For the animation triggering script you will want to add a reference to each child object with the TMP children on them. Then in a coroutine loop through all of the child objects triggering their little "jump" with a WaitForSeconds in the loop, this will give the wave effect you can see in game.

For the actual animation there are a few ways you can do it such as with an actual animation and animator or alternatively you can just write a script to move the letter up and down manually with a function and then trigger that function.

Sorry for such a long explanation, I hope it explains how to do the ribbit and if not then dont hesitate to ask any questions you may have.

Submitted(+3)

This is reqlly great , simple and well polished great job 

Submitted(+3)

The scaling up mechanic is really interesting ! the game overall is very cute and entertaining, congrats !

Submitted(+4)

*Slurp*

Submitted(+3)

Loved how polished this was! Pretty simple puzzles, but fun nonetheless. Has a great style to it!

Submitted(+3)

Really cute art, concept and gameplay.
The music really adds to the experience, I loved the "ribbit" that comes out sometimes, i'd love to have a button to ribbit whenever haha
Great work!

Submitted(+3)

OMG SO CUTE!! Love the music! I love how everything is displayed, especially the levels. I love how to frog grows by grabbing food with its tongue. Good work!!

Submitted(+3)

Couldn't help dancing to the music. The SFX are fun too (the slurping haha). Good job!

Submitted(+4)

Really great puzzle game that utilises the theme incredibly well, and has interesting spins on the central mechanic. It also feels very complete, with the level select menu and options too. Being able to swallow and spit out if you think you've made a mistake (effectively a built in undo) stops puzzles becoming frustrating too. Overall, great job!

(+2)

Cute little casual game :)

Submitted(+3)

Fun game!! Great work!!

Submitted(+3)

Fun game, Love the art sound is also very cool!

Submitted(+3)

Interesting little game. I haven't played very far into it and I'm not sure I understood all the mechanics, but I wonder if it might make more sense to remove the real-time aspects and just turn it into a turn-based, tile-based puzzler. Wanted to give another level a go, but had to realize that the game doesn't save, which is a bit unfortunate. All in all, a cute little start.

Developer(+1)

Hey thank you for the feedback, unfortunately we didn't have time to add the saving feature as others took priority to have a playable game loop for the jam, but definitely something to add in the future, appreciate you!

Submitted(+3)

Love the sizing mechanic, and it's super charming! Great work

Submitted(+3)

Spitting out the worm is a creative idea, I love it, nice job!! :)

Submitted(+3)

The joy of spitting out , get star, get out and eating the worm again!

Viewing comments 20 to 1 of 80 · Previous page · First page