I think I figured out the gameplay! I think a description of the controls and objective somewhere would help future players. Once I figured out how to place and maneuver the blocks, I made it pretty far before dying. Congrats on submitting on time :D
MeyersIllustration
Creator of
Recent community posts
Wow thank you for the in-depth review! We were absolutely aware of some of your suggestions and had them on our to-do list (like idle animations) but had to prioritize other objectives before the end of the jam.
I know I was personally unsure about the collision mechanic with your trail of friends. But I believe our game designers wanted to keep that in as an added challenge mechanic. Like the game of Snake where you don't want to eat your own tail or something haha.
The Z-ordering was my Achille's heel. This is my second Jam and first time where I actually opened Unity as "just the artist", so it was a learning curve messing around with stuff. I only got my fingers on the environment, so I didn't even notice the issue with the characters!
If we ever continue to develop this game though, I'm keeping your feedback at the top of the list. Thank you so much for playing!
Holy moly is this addictive! Five stars all around from me. I'm going to return to this game and keep trying! Best I got so far was a 91%. (I thought I could cheat at one point by making a really big square to cover the hole but I got 0% T uT)
I also really appreciate the SFX and lack of music. I think a constant track would have made the game less peaceful. Plus then hearing the SFX was that much more satisfying.
Great job!
This was fun! There was something satisfying about picking the right cards and watching the scale tip. I just had to keep playing to see the design of different characters! Enjoyed it very much. I found it fun to find another game that uses animal characters as well. (But yours are much cooler. Mine are just cute little guys haha)
This was a fun and engaging puzzle game to me! I thought the simplistic graphics were wonderfully done. I loved the colors and art-style very much. Some of the levels definitely took me a few tries.
The little potato character reminded me of a Korok from Zelda and the hand had me thinking of Master Hand from Smash Bros. I just had to get the re-imagining on "paper".
Enjoy!
Enjoyed the game! The boss was unexpected and more challenging then I expected, but luckily I, Bompurr, pulled through. It would be fun to see a fleshed out game with this concept where you as the creature have to train your trainer as you work as a team!
Also, I love cats and will look for any excuse to draw them. You design was such a cute little goober with its big eyes that I took a stab at it in my own style!