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Inspector Vladislav: The Video Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #671 | 4.051 | 4.051 |
Creativity | #711 | 3.897 | 3.897 |
Overall | #839 | 3.722 | 3.722 |
Enjoyment | #1860 | 3.218 | 3.218 |
Ranked from 156 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are measuring and inspecting things that should be built to scale.
Development Time
48 hours
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Comments
Would need a disclaimer for blinking textures (which are great but a lil too trippy). The shader, the concept, gamepley ingenious. Love it with my whole heart 💖 Would love to see it extended in future, please think about it 💪
Very great idea! Really reminds me of Papers, Please. The whole vibe is spot-on.
Trully a russian moment
Hard to figure out the gameplay, but loved the style and original concept.
Very unique!
Great Game. Art. Scare.
Hungry
lovely
Well that was an emotional journey! I really liked the atmospere, style and the audio - so disturbing, but in a good way
This game feels like a fever dream. Good job!
I am a huge fan of the PSX shaders personally and this is one of my favourite entries looks-wise! It reminds me so much of Paratopic and I always wanted to create a game like Paratopic. Music and sound are also extremely well done and the game is one of my favourites for the jam in that regard too. The only issue I have is that the measurement thing feels clunky an that just made me want to explore and talk to the NPCs while enjoying the immersive scenes. With improved, more interactive gameplay I think this game would fare well in Steam!
10 out of 10 rulers
I love the game style
This game is amazing! I can't stop appreciating the design!
Lol this rules I played it twice and still wasn't a good enough beaurocrat. Kafka would be proud <3
This is the first game I've played to REALLY make me feel something... Walking around and firing these poor workers who didn't do their job but did their best is a really harrowing experience. I was almost in tears after realizing I couldn't un-fire Manager Niko. Also fantastic whiplash with banger lines like "Brother it was just a couple months late." Viva la revolución.
This isn't a game, it's art. And it's insane that it was made in 48 hours. Amazing job.
well made
Love the concept of it and has a such little neat intro too! Would love to see this developed future as you really have a great base! Great work!
Literally changed my life
The Tonka reference in the thumbnail drew me in but I stayed for the weird as hell Papers Please-esque game buried within. Found the tape measure a little difficult to use on some of the objects, but otherwise great idea.
I'm a huge fan of the PSX style. You did something super creative with the theme. Amazing work!