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A jam submission

WhimsicsView game page

Deluded knight slays medieval creatures, with an increasingly *weightier* sword.
Submitted by Kwan, Vosaznosa, MrChazarios, woznq — 8 hours, 55 minutes before the deadline
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Whimsics's itch.io page

Results

CriteriaRankScore*Raw Score
Style#3564.2554.255
Overall#12253.5823.582
Enjoyment#21793.1183.118
Creativity#22183.3733.373

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The sword which the player wields grows in scale.

Development Time

96 hours

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted(+1)

Unique take on the theme, just wished there was more ways it was explored gameplay wise because every enemy admittedly felt the same. Granted, each enemy has an amazing design though (massive props to the artist) the art style was wonderful to look at! 

Submitted(+1)

The style of the game really shine! i just wish there was more to the gameplay and the mechanic! It seems a little too straightforward. Shoutout to your artist(s) tho!! Played at https://twitch.tv/hedge_in <3 vod Day 3 @ 1:52:00

Submitted(+1)

Nice graphics ! But I didn't get the fun of the game. I stopped after having slayed 4 beasts, as nothing happened/changed in the gameplay or informed that something was about to change

Submitted(+1)

Very cool art style! It was a fun experience.

Submitted(+1)

Great creature design, stunning art, amazing music and sound effects! I was laughing the whole time! Good work!

Submitted(+1)

Simple but very creative. Love the art and the vibes. Good job and good luck!

Submitted(+1)

Spectacular and fun art ! Very good music and sound effects. Maybe I miss some more gameplay. But good job.

Submitted(+1)

Love the idea and the artstyle, I just adore medieval themed videogames! A really awesome idea using a bestiary for your enemies! 

Submitted(+1)

I loved this game! Every enemy is hilarious and I really liked that by the end I was feeling the weight of the sword. Awesome job!

Submitted(+1)

Each new creature was funnier than the last, hilarious and amusing art.  I bet y'all had fun coming up with those haha.  Nice!

Submitted(+1)

super fun theme, i adore the knight's pointed helmet. very simplistic gameplay wise, but the concept of slowly lifting a huge sword is inherently charming and fun, and it doesnt overstay its welcome due to the genuinely delightful enemy designs. 

Submitted(+1)

I want Batt to be my friend, fishlegs will give me nightmares for weeks

Submitted(+1)

Thanks for the goatshrimp nightmares xD The enemy design is so interesting it made me play to the end, great job!

Submitted (1 edit) (+1)

That was hilarious! From the first foe to the last I was grinning. Great sound design and visuals.

(side note: Did I see a reference to Seaman for the Sega Dreamcast!!!)

I really like how you used the theme for the sword growing with each foe, and I really like how you took a simple motion like pushing the mouse and made that play into the size. The later swords actually felt heavy because we physically had to try harder to lift them. Really cool!

Feedback:  While effective, the core means of input is so simple it can be a bit too repetitive. If you update post jam, including other gestures that changed based on the swords position, would be more dynamic.

Obviously though this is a jam game, and you have to prioritize certain elements over others, and honestly you nailed it.


Anywhoo it was a blast, ty for making me laugh.

Submitted(+1)

These poor creatures! now I know why I don't see unicorns walking around.  I like the simple premise of the sword getting bigger thus requiring more strength to move it and the art and sound effects were funny. :D

Submitted(+1)

Great name, great and funny art and sfx (hand snapping at you lol) by NekdoNahodny and Kubas respectively, fitting music by JonMand, and simple, effective programming and direction by Kwan and Chazar.

Is the gameplay a bit too simple to be fun? Maybe slightly. It feels almost like One-Punch Man. But many jams in this game (including my team's probably) play a bit too difficult and yours errs on the side of easy which is a good thing. Full marks for style.

Submitted(+1)

Funny game with a lot of wacky stuff and cool art! 
I especially liked the turnip's "Oh, merde" right at the beginning xD

Submitted(+1)

Simple idea, but proved to be really challenging towards the end. The monster design is very faithful to the Medieval art! Loved it.

Submitted(+1)

Absolutely amazing art style, love the character designs, and the Markiplier style cat meow XD chef kiss*
Awesome stuff!

Submitted(+1)

LOVE the art and all the goofy creatures so much and the unwieldy sword is funny. Difficult to play on trackpad but felt true to life per my strength level

Viewing comments 31 to 12 of 31 · Next page · Last page