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A jam submission

THE DEBUG GUYView game page

Submitted by CocoBot — 20 hours, 13 minutes before the deadline
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Play Prototype

THE DEBUG GUY's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6443.7103.710
Overall#11063.6283.628
Style#14743.6523.652
Creativity#17193.5223.522

Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In This Game, Players Adjust The Size Of Platforms To Progress.

Development Time

96 hours

(Optional) Please credit all assets you've used
See Description For Full Credits

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Comments

Viewing comments 20 to 1 of 41 · Previous page · First page
Submitted(+1)

luv the overall look of this, and the implementation of the gameplay is pretty polished

Submitted(+1)

I LOVED THAT, simple but fun and a cute little guy  :3

Submitted(+1)

Very good but hard

Submitted(+1)

nice scalable platform! Solid execution, fun to play

Submitted(+1)

The art style is nice!

Submitted(+1)

Cool game had fun !

Submitted(+1)

The ending is good

Submitted(+1)

Fun mechanic, love puzzle platformers!

Submitted

Very awesome concept The puzzles are jank, i love it.

Oh wait you can resize the blocks?

I came up with something different

Submitted(+1)

Great game, nice idea and it looks very cool. it's polished and it shows !

Keep up the good work !

Submitted(+1)

Great artstyle! I almost felt like a gamedesigner for a second there!

Submitted(+1)

Nice use of the core theme, fun mechanic and the little debug guy is so cute haha <3

Would be sweet if you checked out our game!

Submitted(+1)

Cool and fun art syle, nice job!

Submitted(+1)

Very fun and interesting!

Submitted(+1)

I feel like you had a really great difficulty curve going, I'd love to see more when you're not a time crunch!  
Music is a great vibe.  I noticed the parallax scrolling in level 3, and when I turned around to see it again I got a good smile out of the 'I was here'  I can see a lot of polish in this, but a few pieces of feedback I have:

I accidentally noticed you could pick up two at a time in the level with the two horizontal scalers and that's really great quality of life.  However it's easy to bump another platform you're standing on and it becomes selected, and then you fall through.  Maybe have a second input to confirm selecting another if you continue with the game?  Maybe right click.

The last level gave me a lot of trouble, but I could see it being intentional.  It didn't even occur to me to try running through the platform I thought I had to jump over it.  

Once I did figure it out though, I accidentally kept bumping the second platform on the one I was standing on and falling through :)  

Really great submission!  

Developer

Thank You! I'll Keep This In Mind For Potential Future Updates :)

Submitted(+1)

Nice job, we enjoyed playing

Submitted

It is a fun core mechanic. Bet you used transform.localScale a couple of times.

Submitted(+1)

That was really cool!!!

Developer

Thank You!

Submitted

I will be glad if you check out our submission <3

Submitted(+1)

its cool seeing another game that took scaling pretty literally!!

(+1)

very cool

Viewing comments 20 to 1 of 41 · Previous page · First page