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A jam submission

Scale Shift SprintView game page

Escape an amateur developer's game as fast as possible using the scale gizmo gun!
Submitted by Nathcra — 12 hours, 19 minutes before the deadline
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Scale Shift Sprint's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1504.0564.056
Overall#2814.0194.019
Creativity#4154.0564.056
Style#8543.9443.944

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can change the scale of objects around you!

Development Time

96 hours

(Optional) Please credit all assets you've used
In description.

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Comments

Viewing comments 20 to 1 of 34 · Previous page · First page
Submitted

Amazing game, super satisfying to parkour and shoot everything, last three levels were perfect but I wish some of the earlier or even future levels were more like puzzle platforming. Like the blender level the quickest route is pretty boring. Really fun though :)

Submitted

GOOOD Game bro. Good job!!!


Submitted

i love the premise of this game! the controls felt very satisfying and I liked getting to decide whether I'd rely on parkour or scaling items to my advantage. clever and impressive!

Submitted

I've already comment in the game page, just want to state it again here that this game was great.

Submitted

Great execution overall! feels really satisfying to scale stuff up and down, love the premise!

Submitted

I love the mechanic, and it's used really well! I also love the dialogues and premise. Only notable issue I can find is how scaling up certain objects while you're standing on them can send you FLYING up into the air, which is a bit awkward.

Overall, fantastic game!

Developer(+1)

I knew someone would find that glitch... I couldn't fix it so I just left it in for anyone to find :) Thank you for playing!

Submitted

the writing and jokes were pretty good game play fantastic graphics nice, only issues I found for a few bugs and the dialogue at the start of the game is hard to hear

Submitted (1 edit)

Really satisfying to play , you certainly didnt overscope (; and it shows , the difficulty and time are tuned perfectly and the core mechanics work flawlessly.The narration was also great.The only thing i have to suggest is maybe capping max scale more because i skipped large parts of the final levels with just one really big object. I finished it in 7minutes and 1 second Top marks!

Developer

Thank you so much for your nice feedback!

Submitted

REALLY good!

Submitted

This game is so fun!

Submitted

keep the cube!
nice "artwork", I would love it to be able to invert my Mouse Y though.

Submitted(+1)

Great stuff!

Submitted

Nicely done! Really slick and satisfying to play. Amazin'

Submitted

Really well done and great stylized art! Love that I could scale the ground.

Submitted

Nice work - the concept works well for a speedrunning-focused game

(+1)

very nice parkour game!! love the blender refs

Developer

Thank you! I spent a lot of time making that level look like Blender and adding easter eggs like the donut.

Submitted

It's fun! The graphics are cool. The gameplay is interesting! I love parkour games

Submitted

Crazy work for a game jam. Graphics are awesome. The levels do get a little repetitive after a while tho

Submitted

Damn this game is so impressive considering it was made in only 96 hours! Loved the parkour and scaling objects so that I can jump on them easier. You really incorporated the "built to scale" theme really well!

Submitted

Impressive work for a game jam, the game feels really good and I had great fun playing it ! Congratulations

Viewing comments 20 to 1 of 34 · Previous page · First page