omg small world! hahah glad to hear those are still remembered, made my day! :D
fwoshy
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I liked the concept here! But like a couple others, I did have a bit of trouble getting started - once I realized I had to select the items at the beginning, the stealth game itself was fun and responsive. The sound when I collided with an enemy actually gave me a little jump-scare at first and that was entertaining LOL. Nice job :D
I adore that the candle ideas for shrinking /growing. The tutorial at he beginning was very polished and I liked out the mechanics were introduced. At some parts, I had a little trouble seeing due to lighting or fixed cameras, but I figured it out at the end! It was a very cute level and satisfying to play, awesome work!!
This is an excellent concept! I got stuck at the rotation puzzle because I couldn't figure out how to maneuver the player to the top of the vertical platform though. Nevertheless, I thought a lot of the mechanics were intuitive (and familiar for those who use design programs!) I also liked there wasn't too much time lost between dying, so that I can try out a lot of other solutions quickly. Nice work!
This was awesome! I would love to play a fleshed out version of this especially with different genres and more abilities. At first I was a little confused because I thought any note within a key that was not yet established were all valid; I think a rule about how cards should be in an ascending scale would have helped me! Appropriate cards being highlighted was a good tip that got me out of that trap though, so I'm grateful for that.
Special shoutout to the the level of detail in the music! Loved the layering of instruments with each card, how songs are in the same key, and the crescendo when you complete the scale. Certain to tickle musician gamers :D Well done!
that music is FIRE! still jamming out to it. I liked the atmosphere contrast with the subject matter and how you had to consider your shots and size carefully. Gameplay itself may be a little too difficult for me so sadly I was unable to beat cancer, but I still had a lot of fun! Awesome job doing all of it on your own!!
Made it to #9 on the leaderboard!! I loved the way your highest score stays retained and how it got visually shook whenever you beat it. (also such a blessing that falling in my own design didn't hurt my score... )I thought the mechanic of trading off build time vs jump time to be very clever and fun. I have no one to blame but myself! Awesome job!!
I really like the style and premise! I was confused at the start because the descending musical tone that played wherever I dug (even on shinies) made me think I was doing something wrong but it wasn't until I relentlessly pecked at a shiny spot and accidentally did a "hold" press that it clicked for me. Aside from that, it was nice lil adventure and I particularly enjoyed the dialogue and sound. Squank...