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A jam submission

A Very Small WorldView game page

Game project for GMTK 2024 jam
Submitted by Prends1Cookie — 2 days, 3 hours before the deadline
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A Very Small World's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2383.9653.965
Creativity#3724.0814.081
Overall#6873.7833.783
Style#23763.3023.302

Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game starts zoomed-in and progressively reveals a huge world, where the scale of the ball to its surrounding changes constantly.

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 50 to 31 of 70 · Next page · Previous page · First page · Last page
Submitted

Well this was a great adventure! Loved the subtle storytelling and the gameplay twist with the second part. I clearly enjoyed my stay!

Submitted

I'd say it's some sort of platforming/flipper game with a bit of stealth on top of that. It's nice to see how you can change the rules of a game to create something completely new. A unique experience, I don't think I saw similar games during this jam!

Submitted

I loved this game! It has so many surprises, I couldn't have predicted the ending if I tried. I would absolutely play a full version of this.

Submitted

Very cool story-telling, especially considering it's breakout x metal gear (kinda). I like those kind of evolving games so this one hit the spot. I ended curious as to what else my ball might become, so was kinda disappointed there was no third level, but in 96 hours watcha gonna do?
Great entry!

Submitted

great tension building in the later part without saying any words in the game, the music and camera zoom in/out delivers on the mood really well

good job hiding the bigger scale/world until you’re out of the first brekout area, completely did not see that coming

appreciate a lot that you don’t have to break every single block in the first part, would be super annoying to go hunt for a single piece lost somewhere.

my main point of (potential) improvement: the music and the sounds seem like they come from different worlds (music is normal/clean, sfx is suuuuper crunchy 8 bit style). this is not saying it is bad, just asking if the jarrying contrast is something you intended in the design or not

Submitted

First off, great entry, the game play was fun and addictive. Surprisingly emotive for a game about a pinball with no dialgogue or obvious narrative. The main mechanic is solid and satisfying to play with. In a more developed game I would love to see more puzzles or different kinds of challenges to overcome. Overall, this is a solid foundation for a really good narrative-driven puzzle game. Would love to see you work on it more.

Submitted

First off, great entry, the game play was fun and addictive. Surprisingly emotive for a game about a pinball with no dialgogue or obvious narrative. The main mechanic is solid and satisfying to play with. In a more developed game I would love to see more puzzles or different kinds of challenges to overcome. Overall, this is a solid foundation for a really good narrative-driven puzzle game. Would love to see you work on it more.

Submitted

Really enjoyed this! Super fun and you've done loads for such a short time! Well done!

Submitted

Loved the changes in pace and the story and it was really satisfying to break every single thing

Enjoyed it very creative. Sound effects could use a little work and a volume slider. 

Submitted

The game feel is the best of any game I've played in this jam so far. The sound effects, camera shake, and visual feedback really elevate the feel of the impacts. Loved the stealth section. Super polished and fun to play! Great game overall!

Submitted

Damn I just played your game and I really love the twist, didn't thought it would turn like it did at all lmao, just thought I would be playing a brick breaker x) Great idea 

Submitted

very fun!! and funny. laughed a couple times playing this game. had a good time, thanks !!

Submitted

very fun!! and funny. laughed a couple times playing this game. had a good time, thanks !!

Submitted

this is literally scaling lol. the world and the game it self. Thank you for making this

Submitted

That is an amazing game! Great controls, great level design, great stealth mission xD I like that you managed to do cool graphics with basic assets. Coll game, wish there was more xD

Good luck in your future projects!

Submitted

Well, I sure was not expecting a breakout game to turn into a breakout game! The playing with the scale of the world was a very neat take on the theme. The camera zoom feels so oppressive during tense sections. Good choice of music as well, just a really creative game overall!

Submitted

Wow, this was great! The sound design is incredible and the game just feels incredibly satisfying to play. I loved the stealth section and boss at the end.

Submitted

This game is a entire new genre: Metroidvania breakout. Loved the idea, that's such a fun game.

Submitted

So, I was playing 360 breakout and them it became a sci-fi stealth game. Interesting change.

Viewing comments 50 to 31 of 70 · Next page · Previous page · First page · Last page