Play game
A Very Small World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #238 | 3.965 | 3.965 |
Creativity | #372 | 4.081 | 4.081 |
Overall | #687 | 3.783 | 3.783 |
Style | #2376 | 3.302 | 3.302 |
Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game starts zoomed-in and progressively reveals a huge world, where the scale of the ball to its surrounding changes constantly.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
Leave a comment
Log in with itch.io to leave a comment.
Comments
Well this was a great adventure! Loved the subtle storytelling and the gameplay twist with the second part. I clearly enjoyed my stay!
I'd say it's some sort of platforming/flipper game with a bit of stealth on top of that. It's nice to see how you can change the rules of a game to create something completely new. A unique experience, I don't think I saw similar games during this jam!
I loved this game! It has so many surprises, I couldn't have predicted the ending if I tried. I would absolutely play a full version of this.
Very cool story-telling, especially considering it's breakout x metal gear (kinda). I like those kind of evolving games so this one hit the spot. I ended curious as to what else my ball might become, so was kinda disappointed there was no third level, but in 96 hours watcha gonna do?
Great entry!
great tension building in the later part without saying any words in the game, the music and camera zoom in/out delivers on the mood really well
good job hiding the bigger scale/world until you’re out of the first brekout area, completely did not see that coming
appreciate a lot that you don’t have to break every single block in the first part, would be super annoying to go hunt for a single piece lost somewhere.
my main point of (potential) improvement: the music and the sounds seem like they come from different worlds (music is normal/clean, sfx is suuuuper crunchy 8 bit style). this is not saying it is bad, just asking if the jarrying contrast is something you intended in the design or not
First off, great entry, the game play was fun and addictive. Surprisingly emotive for a game about a pinball with no dialgogue or obvious narrative. The main mechanic is solid and satisfying to play with. In a more developed game I would love to see more puzzles or different kinds of challenges to overcome. Overall, this is a solid foundation for a really good narrative-driven puzzle game. Would love to see you work on it more.
First off, great entry, the game play was fun and addictive. Surprisingly emotive for a game about a pinball with no dialgogue or obvious narrative. The main mechanic is solid and satisfying to play with. In a more developed game I would love to see more puzzles or different kinds of challenges to overcome. Overall, this is a solid foundation for a really good narrative-driven puzzle game. Would love to see you work on it more.
Really enjoyed this! Super fun and you've done loads for such a short time! Well done!
Loved the changes in pace and the story and it was really satisfying to break every single thing
Enjoyed it very creative. Sound effects could use a little work and a volume slider.
The game feel is the best of any game I've played in this jam so far. The sound effects, camera shake, and visual feedback really elevate the feel of the impacts. Loved the stealth section. Super polished and fun to play! Great game overall!
Damn I just played your game and I really love the twist, didn't thought it would turn like it did at all lmao, just thought I would be playing a brick breaker x) Great idea
very fun!! and funny. laughed a couple times playing this game. had a good time, thanks !!
very fun!! and funny. laughed a couple times playing this game. had a good time, thanks !!
this is literally scaling lol. the world and the game it self. Thank you for making this
That is an amazing game! Great controls, great level design, great stealth mission xD I like that you managed to do cool graphics with basic assets. Coll game, wish there was more xD
Good luck in your future projects!
Well, I sure was not expecting a breakout game to turn into a breakout game! The playing with the scale of the world was a very neat take on the theme. The camera zoom feels so oppressive during tense sections. Good choice of music as well, just a really creative game overall!
Wow, this was great! The sound design is incredible and the game just feels incredibly satisfying to play. I loved the stealth section and boss at the end.
This game is a entire new genre: Metroidvania breakout. Loved the idea, that's such a fun game.
So, I was playing 360 breakout and them it became a sci-fi stealth game. Interesting change.