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A jam submission

Stack Attack!View game page

Entry to the GMTK 2024 - Build to Scale
Submitted by EmberByte, JaneYWei — 1 hour, 47 minutes before the deadline
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Stack Attack!'s itch.io page

Results

CriteriaRankScore*Raw Score
Style#5254.1464.146
Overall#6363.8133.813
Enjoyment#6513.7073.707
Creativity#15183.5853.585

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Build your Stack on a Scale

Development Time

96 hours

(Optional) Please credit all assets you've used
Various SFX from Mixkit

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

Great take on the theme. Think it needs some little tweaks but I would love to see this idea expanded and worked on more <3

Developer(+1)

Thanks. You're in luck uploading a pretty big update (probably) tomorrow adding a bit of replayability

Submitted

Really! Nice can't believe you guys are already making changes that's cray cool. Ill keep an eye out. 

Submitted(+1)

Very cute and simple game! It's enjoyable for a short time as there's not a scale up in difficulty, but there's merit here! Funny thing that happened was that in the menu the toys started hiding the sound buttons a little haha. The art was adorable and it was an interesting choice to have each of theme make a different sound according to what they were!

Submitted

Interesting use of the theme. I think there's a bug where the items just drop as soon as you click on it. Other than that I think there needs to be some consequences for dropping the items off the scale. Also I don't really see myself scaling the items that much so maybe need some ways to incentivise the usage. Good that you score more for putting more items onto the scale.

Developer

Thanks for the thourough feedback. I think I agree on most of it. Big blocks are worth double the points but it could probably be more (and be more obvious)
There's a significant update coming once the voting ends giving each level a challenge to fullfill + trophies to unlock.

Submitted(+1)

Really cool game , feels like it needs a wee bit of tweaking in the difficulty department but other than that really solid

Developer

Thanks for the feedback. Though easier or harder?

Submitted(+1)

harder it feels like there is no consequence to dropping blocks

Submitted (1 edit) (+1)

Super cool! I really like the theming and execution, and the instant feedback makes this game extra enjoyable.  Would love to see more levels in the future; well done!

Submitted(+1)

I really like the artwork, it looks so funny and stylish. For the gameplay, I wished we were told on the rules for the scoring system.

Submitted(+1)

A simple but stylish design. The sounds all the objects make when selected really sell it and put a smile on my face. The resizing and rotating part is barely needed that I nearly forgot about them, but otherwise its a nice game.

Submitted(+1)

Intuitive and fun game, really liked the sound design. Thanks for such a cute game!

I think it can be developed further, maybe add levels and different items on them, have you thought about it?

Developer

In theory there is already different themes for each level ( 2 colors only, only animals etc.) but I didn't have enough items/ time to properly flesh it out and also think it doesn't really matter gameplay wise.

I have a post jam update lined up where I'll add level challenges for bonus points => No animals on the left, at least 3 super sized items etc. And you'll collect "trophies" in your trophy room as a medium/ long term incentive

Submitted(+1)

This game looks great! Plays well and is pretty fun! I found the sfx a little much and for some reason I could not mute them but that could be a weird bug on my end.

Developer (1 edit)

Thanks for the feedback. No it's just broken.

Viewing comments 29 to 21 of 29 · Next page · Last page