Nice mechanism. We have made similar games yet they have completely different vibes. Had fun playing it.
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Dragon Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #83 | 4.181 | 4.181 |
Overall | #97 | 4.197 | 4.197 |
Style | #156 | 4.429 | 4.429 |
Creativity | #558 | 3.981 | 3.981 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is that the playable character is a dragon which scales up as you progress through the game. We doubled down on the theme by using the other meaning of the word “scale” - the scaling up in length of the dragon is brought about by collecting a dragon scale. As your dragon increases in scale, the game difficulty scales up too. Accompanying the gameplay is a charming narrative which adds an element of the scale of time that the immortal dragon has endured.
Development Time
(Optional) Please credit all assets you've used
ALL Code, Art, Story and Narration created by us during the game jam.
Background music and SFX from Pixabay.
Comments
Holey, this is a 5/5 on all scales for me. I really enjoyed the puzzles, they really made me think about what to do, and collecting the extra collectables was always really fun, never annoying or frustrating. You've made something really special here, I loved it!
The story of the dragon breaking out of the crypt is very captivating, and the visuals are stunning. I also really like the dragon's voice acting—it not only enhances the atmosphere but adds a touch of fun!
Good combination of proven concepts to make a unique game on its own. Well done!
Most people would just stop at making the puzzles so i love that you added a story and voice acting to keep me going. (Dragonegg)
Superb visuals, great twist on the snake game, it was really a good puzzle game! i wish there were more levels but i know it's a jam game haha
very well done! and again: this art is great!
gorgeous looking game, and the game page looks so good, i see alot of people not even bother editing their page, so i can always appreciate when someone puts in the extra effort to making it look nice
and also are you a professional VA perhaps? u shud consider taking more VA related projects :P
What a lovely thing to say! Thank you for appreciating our efforts and the little touches :))
We're just a couple who loves to do game jams for fun. By day we are a developer and a product designer. To be honest, when making games I have to try to mindfully keep out the simplified UI principles I'm used to. Your comment definitely made me think about picking up more visual arts projects for sure! Thanks again for your kind comment!
Amazing art style, love the fact that you put your voice into the game to read texts too, puzzle and level design are great !
Really really enjoyed this! The challenge felt like it increased naturally as the game progressed, i never felt like a level outstayed it's welcome or lasted too long, the art / music and overfall feel of the game was great too.
Really great work! Well done to all involved.
insanely good idea for the main mechanics !!!! not sure it needed a story but it works one tiny thing I would have loved to have is spikes that are synced to the movement of the dragon, so that you solve the puzzle with strategy more than timing :)
Fun puzzle game with some action/timing elements. I didn't expect much from a story in a game jam game, much less a voice-acted one, but it was charming to see it through to its conclusion.
This was a great idea for scaling like the classic worm game, but slowed down with puzzles. Ambitious to include voice acting! The sfx were simple but fit the theme well, as well as the music.
Really loved the innovation for the game mechanics part, I thought this was just like a snake game but not. Well thought on the puzzle side of the game. The transition to the next level, the BGM sound is relaxing.
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