Very cool, love the visual style. Those puzzles are amazing for a jam game
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Dragon Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #83 | 4.181 | 4.181 |
Overall | #97 | 4.197 | 4.197 |
Style | #156 | 4.429 | 4.429 |
Creativity | #558 | 3.981 | 3.981 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is that the playable character is a dragon which scales up as you progress through the game. We doubled down on the theme by using the other meaning of the word “scale” - the scaling up in length of the dragon is brought about by collecting a dragon scale. As your dragon increases in scale, the game difficulty scales up too. Accompanying the gameplay is a charming narrative which adds an element of the scale of time that the immortal dragon has endured.
Development Time
(Optional) Please credit all assets you've used
ALL Code, Art, Story and Narration created by us during the game jam.
Background music and SFX from Pixabay.
Comments
Nice level of polish, the aesthetic is top notch! Fun premise for a puzzle game
neat, not my type of game but very well made, glad there was a way to mute the voice over, while it was well placed game wise, but these kinda things should probably be done by professional actors
a few notes
the spike tile does not fit this game, it's a completely turn based thinky game and spikes require a different type of thinking
also, usually with these games there is an option to go back a step, i feel like that was missing here
excellent visuals and level design. the narration was a little jarring at first and there's not much to the plot but i really liked how it and the gameplay lined up, there were some nicely integrated story beats and the ending sequence where you regrow to full size felt really good! it all comes together nicely
The art is so amazing! The game naturally gets more difficult when the dragon becomes larger and larger. Great story and hope to see more puzzles like this!
At first i was caught off guard by the voice acting but as i got invested on the gameplay i starting to anticipate the next dialogue line and i really liked the narration of the dragon
Really unique concept and mechanics with the tiles. Puzzles were really interesting! Very nice.
Such an amazing puzzle game, the aesthetics and narrative were especially good
This is such a beautiful game, the voice acting was great and i loved the aesthetics and story. Great job!!!!
There is a really good level design, each level gets a good dose of difficulty to avoid boring the player. I love this
I love how everything in the game was designed during the jam, congratulations for all your hard work. Great job!
Fantasitic game, really cool mechanics and great art style! My favourite part was the voice acting, not having to read is top marks for me.
Wow this is amazing. It brings so much nostalgia for the old DOS games. Amazing giving whole pack of stars!
What a fabulous experience! I am floored that you were able to have something so polished in such a short time. Well done!
Super solid sokoban! The levels did indeed scale in difficulty super well. There was an odd screen flash every once and a while, but other then that I also really enjoyed the visuals. Well done
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