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PlankTown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Overall | #24 | 4.420 | 4.420 |
Creativity | #56 | 4.440 | 4.440 |
Enjoyment | #56 | 4.240 | 4.240 |
Style | #61 | 4.580 | 4.580 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You built a town to match the scale of your enemies
Development Time
96 hours
(Optional) Please credit all assets you've used
Black Dragon - DanJohansen
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Comments
WTF? I don’t know what happened but I loved it ahah. Such a cool entry, congrats!
I was going to write this game off due to the lag, but ended up playing it anyways because it ended up just being so fun. Needs polish, but a very fun core gameplay loop is here.
Super cool! Took a little to get in the groove but fun once you get going. Love how crazy it can get.
The store was the only weird part to me. It kind of started auto-attaching once my structure was big enough but at the beginning, I didn't realize my pieces were just dropping to the ground. Maybe auto-hold until someone attaches it somewhere?
There may have been something I missed but the level lengths and time until the shop opened also seemed a bit arbitrary.
Crazy impressed though, keep it up!
Amazing work, it's incredible you guys built this in 4 days. I liked the art style, and the idea is very original. I did notice some performance hiccups, but that's expected from a browser build. Maybe a standalone version would perform better? We offered both in our game since we found compatibility issues on some browsers (we also used Godot). In any case, this is still great.
I did not expect the story to go that way and was pleasantly surprised! You did a fantastic job making this game in just 4 day feels very polished and left me wanting to play more. Specially after I just upgraded 2 2 new weapons the game ended lol
Would love to see more!
Awesome!!!
Really fun game! Loved the base building, so chaotic :)
And the crab dance meme references hahah
Amazing! It's a similar concept as our game (in "Scrap Wars" you build a modular spaceship) but even crazier, and in 3D!
I was a little confused about if I was supposed to do something to properly aiming the weapons, and if the weapon placement matters, as sometimes they just shoot at nothing. But it seems to work well to just keep adding more stuff! :D
And I always enjoy a good pun!
Loved it! Great take on the theme and executed really nicely!
Loved the music and overall tone of the game ahah, the game feel is suuuper great too ! The game was a bit laggy tho but I can understand why ! Bravo good job !
Very fun gameplay loop with a cool concept. Great job. And the modular building as a means of improving your character instead of just raising stats is the cherry on the top.
Nice game! I really enjoyed the concept!
It plays and looks amazing, excellent job. It's a super creative execution!
This Game is Amazing !
Absolutely killer game! You guys nailed it! :D
It's fantastic! I was very surprised at the beginning that I was suddenly driving a giant robot. At first I didn't realize that the robot had to be assembled with the parts. Then it was crazy, it's very rewarding to build a mega crab destroyer mecha! Congratulations!
First time I played I missed the text telling me to attach the parts to the building 😅 but once I got that it was super fun. I got one death on spawn followed by being blessed by the rng gods and creating a wood-eating, crab-slaughtering monstrosity.
Haven't check the rest of the submissions yet but I'm sure this one will be among this year's winners. Best of luck!
This is so good!!!
247 Crabs and a monstrocity of a tank! This has so much charisma and personality, I love it! had to replay a few times to play around with the possibilities. Freedom of design is a powerfull tool :)
This is an impressive work. Unfortunately I think the crabs are just too dang strong, once the main level starts I was barely able to kill just 1.
The initial idea got a good laugh out of me though, I love the idea. This is definitely up there for games that I cannot believe were made in 4 days
Got quite some for me to actually click with the gameplay and to load everything. Really like the idea, super creative, pretty well executed too, it would have been so cool if i could really mess with the possibilities and make a overpowered walking village but those darn crabs were so hard to beat :c