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Zepher Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2184 | 3.375 | 3.375 |
Overall | #3314 | 2.938 | 2.938 |
Creativity | #3409 | 3.000 | 3.000 |
Enjoyment | #4341 | 2.438 | 2.438 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character gets larger and you need to navigate a solar-punk town trying to not to knock down too many buildings
Development Time
96 hours
(Optional) Please credit all assets you've used
You can see credits in game
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Comments
Really nice visully, it feels like every element fits well together, gameplay is a bit rough with the camera selection.
good visual, due to the fact that an isometric camera is used it is difficult to understand where to jump, on the other hand it adds moderate complexity)
I liked it
Thanks for the feedback, I struggle whether or not to use the isometric camera. The perspective camera made everything look barren and jumbled, just a bunch of blobs floating around, while the orthographic made it hard to maneuver around, I decided to stick to the orthographic and focus on style over substance ;P. Also made it more likely people would hit the building even by accident and see they fall down.
in any case, it looks and plays well, and that's the most important thing :)
Game looks great and the sound matches the vibe.
The jump is a little floaty and the perspective of the camera makes it difficult to aim your landing.
The destructible buildings are cool.
Sorry that you had issues, first thing to do with every project is add GIT and commit after each task on your list
Great job on submitting
The goal of every game jam is to learn! So don't worry or be disappointed! I think it looks great and I loved destroying the houses. Great job! Hope you keep working on it past the jam :D
Finally I reached the portal! Every arts and sounds are well blended. I love the vibe of this game. Impressive!
Would've loved to see where you took this game if not for the issues you encountered. definitely seems like a good concept for scale!
This was fun playing. I knocked a little too many buildings in my first run lol. It's a bit hard to know where you are landing when you jump to moving platforms. But, you have nothing to be disappointed about. The building destroy mechanic is a nice touch. Great job!
You said you were disappointed in your game, but don't be! For starters, you submitted a game! Jams are about experimentation and having fun after all.
Also I haven't seen this idea of a giant character too big for its environment yet. And it's really fun to be able to destroy the buildings haha
Thanks for the kind word!
I like the concept, the house destruction mechanic is cool too. I really enjoyed it
Thanks