Play game
Workbench Wanderers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1274 | 3.743 | 3.743 |
Enjoyment | #1646 | 3.286 | 3.286 |
Overall | #1936 | 3.343 | 3.343 |
Creativity | #3409 | 3.000 | 3.000 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You increase the scale of the boxes by pushing them together. The levels are built to work perfectly with the mechanics.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Idea is simple but puzzle design is really good. I like how each puzzle can easily trick you into wrong solution if you dont think for a bit. Well done!
Nice scaling mechanic and implementation of the theme! Solid intro levels that work without a tutorial to introduce elements but could use a few more levels. Lots of good polish though, great job!
It looks really good and has a nice chill mood. The mechanic is interesting to play with. I feel like I'm lacking one harder level to feel satisfied for level design, but maybe it was difficult to make one without introducing other mechanics. Good game!
Simple, but a wonderfull game. The art is beatiful, the level design is really good and game is also polished. Great Jam submission.
cute, simple game, although the jumping sfx got a little annoying after a while.
A fun and cute little puzzle game! This mechanic could be taken in a lot of cool ways so I would love to see it expanded after the jam! My only crit is I did not love the music but it did not take away from the game for me. Great work!
Definitely enjoyed my time! Would play more if there were more levels!
Would've also been cool if there was a way to pull boxes when they get stuck in a corner, but still a great experience!
I love this mimi puzzles and the art was amazing
Cute little puzzle game, with awesome mechanics that fit the theme perfectly.
Congrats!
i like it. i like ðe backround objects and ðe block mangment
This game’s got neat visuals and its core mechanic felt very polished! Overall, a nice experience :)
I like the artstyle and puzzles!
Some very nice puzzles in there.
You do a really good job of setting up the traps in the default approach, there's some really good puzzle fundamentals on show here.
I really enjoyed the aesthetic of this game! It's a nice gameplay concept too, although I did find having to restart the room each time I made a mistake a little cumbersome - especially since the boxes have a bit of momentum and it can be hard to move them precisely. Regardless, a cute and creative entry!
I really like the art style and the puzzles! I wish there were more levels! Overall great game for only 4 days time!
Really fond of the presentation and some great puzzles! Could definitely benefit from a few harder puzzles and possibly a pull button lol, I got stuck a few times but was thankful for the Reset button. Great start!
Simple but nice idea. Great visualization :)
Puzzles were simple, and I liked how the box sizing can be either helpful or obstructing. That said, some of them seemed too much like being careful where you move instead of solving a puzzle, and really only 2 sizes are needed to solve them, so it might be more interesting if it had levels that involved more sizes. The style is fun and creative!
Good Job! Fun and simple!
Great style!