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A jam submission

Thick & ThinView game page

​Get Ready to Stretch Your Mind!
Submitted by olsonexi — 9 hours, 43 minutes before the deadline
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Thick & Thin's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9203.5713.571
Overall#16063.4523.452
Creativity#17483.5003.500
Style#24143.2863.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control the characters' size to navigate through puzzles

Development Time

96 hours

(Optional) Please credit all assets you've used
https://juliocacko.itch.io/free-input-prompts

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Comments

Submitted

Fun little puzzle game! I managed to break out of bounds on accident when growing in a small tunnel but otherwise a pleasant experience! Could be cool to add a co-op mode Fire boy and Water girl style so you could either play as both at once or play with a friend! Level design was good as well, though not super stylish but I can understand not having an artist or wanting to spend more time on mechanics and content in levels.
Overall great game!

Submitted(+1)

It's a simple but fun take having the scale of two characters connected to navigate the level and solve the puzzles! Hope to see more of the mechanics being expanded in the future!

Submitted

Nice game! I like the concept a lot and the art is cute and well polished.

I felt like the controls were unintuitive for some reason. Maybe make it WASD or arrow keys instead of space/shift. And maybe also dont swap the controls when you swap characters (not sure about this one).

Otherwise I feel like it just needs more content and mechanics to keep the puzzles interesting. I think pressure plates would be great to add, since it requires one of the blobs to be standing on it for it to be active. Maybe introduce a third blob somehow. Maybe add walls that you can push back and forth from either side.

Developer (1 edit)

Thanks for playing! How exactly were the controls unintuitive? WASD is already being used for movement, and I thought space/shift would be familiar to most people due to its use in Minecraft. Also, the controls don't change at all when you swap characters, so I don't know what you're talking about there.

Submitted (2 edits)

Haha sorry ignore the WASD. I think just using left/right arrow keys would be best


And yeah the controls stay the same in terms of the thing you are controlling. But I almost feel like it might make sense if SHIFT always make the blue blob grow and SPACE always makes the orange blob grow. So it's not based on which I am controlling. It is just one button grows one blob and one button grows the other. And again not 100% sure on this advice but something definitely felt unintuitive about the controls

Submitted

Very cool idea! I would've enjoyed a few more levels but I understand time constraint.
Controls weren't super intuitive to me personally, would've enjoyed maybe using WASD for one ball and arrow keys for the other, but that's just me being picky
Nice entry! 

Submitted

Great game! I found the game to be a bit short, but it was really cool. It would be really cool to see it implemented into further levels! One issue I ran into was getting stuck inside walls if I grew in the wrong places. This did end up pushing my character off the screen in level 3. However, this just means I need to play more safe and is not necessarily a bad thing. To fix this you could restart the level/ kill the player if they get stuck. I hope you continue working on this!

Developer

Yeah, I didn't have time to make very many levels cause of the jam time limit. I'm definitely considering continuing to develop it and adding more mechanics and levels. Thanks for the tip about the bug in level 3. I was able to find a fix for it, so now it shouldn't be a problem in any post-jam releases!

Submitted

Somehow reminded me of an old flash game I used to play. Wish it was a bit longer, as it felt as I just finished the tutorial

Submitted(+1)

Great game! I like the transitions between levels.  I hope you make more levels in the future because it was really fun!

Submitted(+1)

Really enjoyed the game and concept. I feel as though maybe the guys should not get to the point of barely being able to see them, but altogether was a fun game

Submitted(+1)

Cool concept! I love it!

Developer

Thanks!

Submitted(+1)

What a cute game! I really love the music, it has a calm but intriguing air to it. The art is also very clean and precise!

Submitted(+1)

Gives me vibes of fireboy and watergirl nice and quick too!